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  1. Feb 19, 2019
  2. Feb 16, 2019
    • Lioncash's avatar
      core_timing: Convert core timing into a class · bd983414
      Lioncash authored
      Gets rid of the largest set of mutable global state within the core.
      This also paves a way for eliminating usages of GetInstance() on the
      System class as a follow-up.
      
      Note that no behavioral changes have been made, and this simply extracts
      the functionality into a class. This also has the benefit of making
      dependencies on the core timing functionality explicit within the
      relevant interfaces.
      bd983414
  3. Feb 15, 2019
  4. Feb 14, 2019
  5. Feb 13, 2019
  6. Feb 12, 2019
  7. Feb 11, 2019
  8. Feb 10, 2019
    • ReinUsesLisp's avatar
      kepler_compute: Fixup assert and rename engines · 1ddcd0e6
      ReinUsesLisp authored
      When I originally added the compute assert I used the wrong
      documentation. This addresses that.
      
      The dispatch register was tested with homebrew against hardware and is
      triggered by some games (e.g. Super Mario Odyssey). What exactly is
      missing to get a valid program bound by this engine requires more
      investigation.
      1ddcd0e6
  9. Feb 09, 2019
  10. Feb 08, 2019
  11. Feb 07, 2019
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