- Jan 30, 2019
-
-
Mat M authored
Co-Authored-By:
ReinUsesLisp <reinuseslisp@airmail.cc>
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
bunnei authored
Add more info into textures' object labels
-
bunnei authored
gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
-
bunnei authored
service/nvflinger: Add the null display type
-
bunnei authored
gl_shader_cache: Use explicit bindings
-
ReinUsesLisp authored
-
bunnei authored
video_core: Implement LDG through heuristics based on IR
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
Kevin authored
* Implemented the puller semaphore operations. * Nit: Fix 2 style issues * Nit: Add Break to default case. * Fix style. * Update for comments. Added ReferenceCount method * Forgot to remove GpuSmaphoreAddress union. * Fix the clang-format issues. * More clang formatting. * two more white spaces for the Clang formatting. * Move puller members into the regs union * Updated to use Memory::WriteBlock instead of Memory::Write* * Fix clang style issues * White space clang error * Removing unused funcitons and other pr comment * Removing unused funcitons and other pr comment * More union magic for setting regs value. * union magic refcnt as well * Remove local var * Set up the regs and regs_assert_positions up properly * Fix clang error
-
ReinUsesLisp authored
Cubemaps are considered layered and to create a texture view the texture mustn't be a layered texture, resulting in cubemaps being bound as cubemap arrays. To fix this issue this commit introduces an extra surface parameter called "is_array" and uses this to query for texture view creation. Now that texture views for cubemaps are actually being created, this also fixes the number of layers created for the texture view (since they have to be 6 to create a texture view of cubemaps).
-
Lioncash authored
In addition to the default, external, EDID, and internal displays, there's also a null display provided as well, which as the name suggests, does nothing but discard all commands given to it. This is provided for completeness.
-
Lioncash authored
Opening a display isn't really a thing to warn about. It's an expected thing, so this can be a debug log. This also alters the string to indicate the display name better. Opening "Default" display reads a little nicer compared to Opening display Default.
-
Lioncash authored
-
Lioncash authored
Makes non-mutable state more explicit.
-
Lioncash authored
The built-in set of displays is fixed, so we can utilize an array instead of a vector here.
-
Lioncash authored
-
- Jan 29, 2019
- Jan 28, 2019
-
-
Lioncash authored
This quite literally functions as a basic setter. No other error checking or anything (since there's nothing to really check against). With this, it completes the pm:bm interface in terms of functionality.
-
Lioncash authored
Just minor tidying of interfaces.
-
bunnei authored
service/vi: Remove stubbed notifier from SetLayerVisibility
-
Lioncash authored
This appears to be a vestigial API function that's only kept around for compatibility's sake, given the function only returns a success error code and exits. Since that's the case, we can remove the stubbed notification from the log, since doing nothing is technically the correct behavior in this case.
-
Lioncash authored
Given we're in the area, these are three trivial typos that can be corrected.
-
Lioncash authored
Orders the class members in the same order that they would actually be initialized in. Gets rid of two compiler warnings.
-
Lioncash authored
std::moveing a local variable in a return statement has the potential to prevent copy elision from occurring, so this can just be converted into a regular return.
-
- Jan 27, 2019
-
-
bunnei authored
kernel/svc: Log out uncaught C++ exceptions from svcBreak
-
bunnei authored
video_core: Silent implicit conversion warning
-
bunnei authored
Port citra-emu/citra#4601: "dsp_interface: fix sound being played while volume is 0"
-
Lioncash authored
Looking into the implementation of the C++ standard facilities that seem to be within all modules, it appears that they use 7 as a break reason to indicate an uncaught C++ exception. This was primarily found via the third last function called within Horizon's equivalent of libcxxabi's demangling_terminate_handler(), which passes the value 0x80000007 to svcBreak.
-
- Jan 26, 2019
-
-
fearlessTobi authored
According to documentation, if the argument of std::exp is zero, one is returned. However we want the return value to be also zero in this case so no audio is played.
-
ReinUsesLisp authored
-
bunnei authored
video_core: Replace gl_shader_decompiler with an IR based decompiler
-
- Jan 24, 2019