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  1. Feb 07, 2019
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  8. Dec 28, 2018
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  10. Dec 26, 2018
  11. Dec 25, 2018
    • Zach Hilman's avatar
      qt: Add setting to prompt for user on game boot · 4d61ac08
      Zach Hilman authored
      Using the QtProfileSelectorDialog, this implementation is trivial. This mimics the real switch behavior of asking which user on every game boot, but it is default disabled as that might get inconvenient.
      4d61ac08
  12. Dec 18, 2018
    • zhupengfei's avatar
      yuzu, video_core: Screenshot functionality · a2be4930
      zhupengfei authored
      Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
      a2be4930
  13. Dec 13, 2018
    • Lioncash's avatar
      audio_core: Make g_sink_details internally linked · 6beb823f
      Lioncash authored
      We can hide the direct array from external view and instead provide
      functions to retrieve the necessary info. This has the benefit of
      completely hiding the makeup of the SinkDetails structure from the rest
      of the code.
      
      Given that this makes the array hidden, we can also make the array
      constexpr by altering the members slightly. This gets rid of several
      static constructor calls related to std::vector and std::function.
      
      Now we don't have heap allocations here that need to occur before the
      program can even enter main(). It also has the benefit of saving a
      little bit of heap space, but this doesn't matter too much, since the
      savings in that regard are pretty tiny.
      6beb823f
  14. Dec 05, 2018
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  19. Nov 27, 2018
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