- Jun 27, 2020
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Fernando Sahmkow authored
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host Timing, Reworks the Kernel's Scheduler, Introduce Idle State and Suspended State, Recreates the bootmanager, Initializes Multicore system.
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- Jun 18, 2020
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MerryMage authored
OpenGL macOS headers definitions clash heavily with each other
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- Jun 17, 2020
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Kaiwen Xu authored
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- May 18, 2020
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Fernando Sahmkow authored
This commit aims to help easing debugging of driver crashes without having to modify existing code.
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- May 12, 2020
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James Rowe authored
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- Apr 20, 2020
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FearlessTobi authored
Co-Authored-By:
Vitor K <vitor-k@users.noreply.github.com>
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- Apr 07, 2020
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ReinUsesLisp authored
Presentation context always has GL_DRAW_FRAMEBUFFER_BINDING as zero. There is no need to bind the default framebuffer constantly. According to Nsight this was using ~0.7ms per frame and it broke renderdoc captures.
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ReinUsesLisp authored
Create Vulkan instances and surfaces from the Vulkan backend.
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- Mar 30, 2020
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James Rowe authored
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- Mar 26, 2020
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James Rowe authored
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- Mar 25, 2020
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James Rowe authored
Changes the GraphicsContext to be managed by the GPU core. This eliminates the need for the frontends to fool around with tricky MakeCurrent/DoneCurrent calls that are dependent on the settings (such as async gpu option). This also refactors out the need to use QWidget::fromWindowContainer as that caused issues with focus and input handling. Now we use a regular QWidget and just access the native windowHandle() directly. Another change is removing the debug tool setting in FrameMailbox. Instead of trying to block the frontend until a new frame is ready, the core will now take over presentation and draw directly to the window if the renderer detects that its hooked by NSight or RenderDoc Lastly, since it was in the way, I removed ScopeAcquireWindowContext and replaced it with a simple subclass in GraphicsContext that achieves the same result
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- Feb 26, 2020
- Jan 29, 2020
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ReinUsesLisp authored
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ReinUsesLisp authored
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing bits on Vulkan initialization.
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- Jan 06, 2020
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ReinUsesLisp authored
MakeCurrent is a costly (according to Nsight's profiler it takes a tenth of a millisecond to complete), and we don't have a reason to call it because: - Qt no longer signals a warning if it's not called - yuzu no longer supports macOS
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- Jun 03, 2019
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Lioncash authored
We can make this message more meaningful by indicating the location the screenshot has been saved to. We can also log out whenever a screenshot could not be saved (e.g. due to filesystem permissions or some other reason).
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Lioncash authored
Treating it as a u16 can result in a sign-conversion warning when performing arithmetic with it, as u16 promotes to an int when aritmetic is performed on it, not unsigned int. This also makes the interface more uniform, as the layout interface now operates on u32 across the board.
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Lioncash authored
This class contains non-trivial members, so we should default the destructor's definition within the cpp file.
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Lioncash authored
Same thing (for platforms we support), less reading.
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Lioncash authored
This function is defined as taking an int, not a bool.
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Lioncash authored
We can just pass a pointer to GMainWindow directly and make it a requirement of the interface. This makes the interface a little safer, since this would technically otherwise allow any random QWidget to be the parent of a render window, downcasting it to GMainWindow (which is undefined behavior).
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Lioncash authored
We can just invoke these functions by qualifying the object name before the function.
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- May 30, 2019
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ReinUsesLisp authored
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- May 26, 2019
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ReinUsesLisp authored
There's no performance improvement in passing an unsigned pair by reference.
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- May 21, 2019
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ReinUsesLisp authored
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- May 20, 2019
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Lioncash authored
Allows the bootmanager code to compile with implicit string conversions disabled.
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- May 17, 2019
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ReinUsesLisp authored
Nvidia's proprietary driver creates a real OpenGL compatibility profile without this option, meanwhile Intel (and probably AMD, I haven't tested it) require that QSurfaceFormat::FormatOption::DeprecatedFunctions is explicitly enabled.
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- Apr 20, 2019
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Fernando Sahmkow authored
This option allows picking the compatibility profile since a lot of bugs are fixed in it. We devs will use this option to easierly debug current problems in our Core implementation.:wq
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- Apr 17, 2019
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Lioncash authored
The default constructor will always run, even when not specified, so this is redundant. However, the context member can indeed be initialized in the constructor initializer list.
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Lioncash authored
Resolves -Wreorder warnings. These will automatically be initialized to nullptr anyways, so these were redundant.
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- Apr 01, 2019
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Lioncash authored
Since C++17, the introduction of deduction guides for locking facilities means that we no longer need to hardcode the mutex type into the locks themselves, making it easier to switch mutex types, should it ever be necessary in the future.
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- Mar 25, 2019
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
While we are at it, remove nullptr checks for deletion, since the C++ standard defines that delete does it by its own
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- Mar 15, 2019
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liushuyu authored
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- Mar 07, 2019
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bunnei authored
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- Mar 02, 2019
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James Rowe authored
Changes the interface as well to remove any unique methods that frontends needed to call such as StartJoystickEventHandler by conditionally starting the polling thread only if the frontend hasn't started it already. Additionally, moves all global state into a single SDLState class in order to guarantee that the destructors are called in the proper order
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