- Aug 03, 2018
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bunnei authored
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
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- Aug 02, 2018
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bunnei authored
hw: Remove unused files
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bunnei authored
gl_state: Make texture_units a std::array
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bunnei authored
service/ns: Add missing ns services
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greggameplayer authored
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bunnei authored
service: Add the psc services
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Lioncash authored
Gets rid of the use of a raw C array.
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Lioncash authored
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader() Avoids performing unnecessary copies of 65560 byte sized ShaderSetup instances, considering it's only used as part of lookup and not modified. Given the parameters were already const, it's likely taking these parameters by reference was intended but the ampersand was forgotten.
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Lioncash authored
None of these files are used in any meaningful way. They're just leftovers from citra. Also has the benefit of getting rid of an unused global variable.
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bunnei authored
audio_out: Use Buffer::Tag alias in GetTagsAndReleaseBuffers()'s prototype
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Lioncash authored
This makes the Buffer::Tag usage consistent with the Stream class's prototype of GetTagsAndReleaseBuffers().
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Lioncash authored
PCV isn't the parental control service.
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Lioncash authored
Adds the basic skeleton for the psc services based off the information provided by Switch Brew.
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bunnei authored
service: Add capture services
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bunnei authored
lm: Amend name of ILogger
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bunnei authored
service/filesystem: Add fsp:ldr and fsp:pr services
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bunnei authored
service: Add bpc and pcv services
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- Aug 01, 2018
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Lioncash authored
Implements the basic skeleton of ns:am2, ns:ec, ns:rid, ns:rt, ns:su, ns:vm, and ns:web based off the information provided by Switch Brew and SwIPC.
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Lioncash authored
Previously this was being registered with the name "Logger". While we're at it, also change the name of the class to match it.
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Lioncash authored
Adds the basic skeleton for the remaining fsp services based off information provided by Switch Brew.
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Lioncash authored
Adds the basic skeleton for the capture services based off information provided by Switch Brew.
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Lioncash authored
Adds the basic skeleton for the remaining pcv-related services based off information on Switch Brew.
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bunnei authored
Implement R32_FLOAT RenderTargetFormat
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Unknown authored
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bunnei authored
kernel/thread: Remove unimplemented function prototype
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bunnei authored
audio_core: Add configuration settings.
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Lioncash authored
Given there's no implementation, we may as well remove the code entirely.
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bunnei authored
kernel: Remove unused object_address_table.cpp/.h
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bunnei authored
service/audio: Add missing services
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bunnei authored
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bunnei authored
kernel: Remove unnecessary includes
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Lioncash authored
Adds the missing audctl service, as well as the :a and :d services for audin, audout, audrec, and audren.
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- Jul 31, 2018
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bunnei authored
audout_u: Remove std::move in OpenAudioOutImpl()
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bunnei authored
Port #3973 from Citra: "Remove polymorphism issue"
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bunnei authored
Corrected a few error cases detected by asan/ubsan
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bunnei authored
service: Add fgm services
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bunnei authored
service/am: Add missing am services
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Lioncash authored
These source files were entirely unused throughout the rest of the codebase. This also has the benefit of getting rid of a global variable as well.
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Lioncash authored
Previously the code was using the values from params further below after it was std::moved. Thankfully, given AudoutParams is a trivially copyable struct, the values would have simply been copied in this instance and not invalidated to garbage values.
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Lioncash authored
Removes unnecessary direct dependencies in some headers and also gets rid of indirect dependencies that were being relied on to be included.
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