1. 19 May, 2019 1 commit
    • Lioncash's avatar
      gl_shader_gen: std::move objects where applicable · 3356ea5b
      Lioncash authored
      Avoids performing copies into the pair being returned. Instead, we can
      just move the resources into the pair, avoiding the need to make copies
      of both the std::string and ShaderEntries struct.
      3356ea5b
  2. 17 May, 2019 7 commits
  3. 14 May, 2019 5 commits
  4. 09 May, 2019 27 commits