Skip to content
Snippets Groups Projects
  1. Mar 06, 2019
  2. Mar 04, 2019
  3. Mar 02, 2019
  4. Feb 07, 2019
  5. Feb 05, 2019
  6. Jan 24, 2019
  7. Jan 22, 2019
  8. Jan 21, 2019
  9. Jan 20, 2019
    • James Rowe's avatar
      QT Frontend: Add a Loading screen with progressbar · 08fcf41b
      James Rowe authored
      With shader caches on the horizon, one requirement is to provide visible
      feedback for the progress. The shader cache reportedly takes several
      minutes to load for large caches that were invalidated, and as such we
      should provide a loading screen with progress.
      
      Adds a loading screen widget that will be shown until the first frame of
      the game is swapped. This was chosen in case shader caches are not being
      used, several games still take more than a few seconds to launch and
      could benefit from a loading screen.
      08fcf41b
  10. Dec 29, 2018
  11. Dec 28, 2018
  12. Dec 25, 2018
  13. Dec 18, 2018
    • zhupengfei's avatar
      yuzu, video_core: Screenshot functionality · a2be4930
      zhupengfei authored
      Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
      a2be4930
  14. Dec 04, 2018
  15. Dec 03, 2018
  16. Dec 02, 2018
    • Lioncash's avatar
      filesystem: De-globalize registered_cache_union · db4523f1
      Lioncash authored
      We can just return a new instance of this when it's requested. This only
      ever holds pointers to the existing registed caches, so it's not a large
      object. Plus, this also gets rid of the need to keep around a separate
      member function just to properly clear out the union.
      
      Gets rid of one of five globals in the filesystem code.
      db4523f1
  17. Nov 29, 2018
  18. Nov 27, 2018
    • Lioncash's avatar
      file_sys/registered_cache: Use regular const references instead of... · d72c8090
      Lioncash authored
      file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
      
      These parameters don't need to utilize a shared lifecycle directly in
      the interface. Instead, the caller should provide a regular reference
      for the function to use. This also allows the type system to flag
      attempts to pass nullptr and makes it more generic, since it can now be
      used in contexts where a shared_ptr isn't being used (in other words, we
      don't constrain the usage of the interface to a particular mode of
      memory management).
      d72c8090
  19. Nov 21, 2018
  20. Nov 18, 2018
  21. Nov 13, 2018
  22. Nov 12, 2018
  23. Nov 06, 2018
  24. Nov 04, 2018
  25. Nov 03, 2018
  26. Oct 30, 2018
  27. Oct 24, 2018
  28. Oct 23, 2018
Loading