- 26 Sep, 2018 9 commits
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Lioncash authored
Orders the initializer list members to be in the same order that they would be initialized in. Avoids compiler warnings.
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Lioncash authored
Cast where explicitly necessary and in other cases we can simply modify the algorithm to accomodate larger data.
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Lioncash authored
fsmitm_romfsbuild: Remove unnecessary constructors and initializers for RomFSBuildFileContext and RomFSBuildDirectoryContext There's no need to duplicate in-class initializers with a constructor initializer list. std::strings also initialize to empty by default.
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Lioncash authored
The std::vector instances are already initially allocated with all entries having these values, there's no need to loop through and fill them with it again when they aren't modified.
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Lioncash authored
auto x = 0; auto-deduces x to be an int. This is undesirable when working with unsigned values. It also causes sign conversion warnings. Instead, we can make it a proper unsigned value with the correct width that the following expressions operate on.
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Lioncash authored
Ternary operators have a lower precedence than arithmetic operators, so what was actually occurring here is "return (out + full) ? x : y" which most definitely isn't intended, given we calculate out recursively above. We were essentially doing a lot of work for nothing.
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Lioncash authored
This can cause warnings about static constructors, and is also not ideal performance-wise due to the indirection through std::function. This also keeps the behavior itself separate from the surrounding code, which can make it nicer to read, due to the size of the code.
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Lioncash authored
Given we just recently had a patch backport this from citra, let's try and keep the convention uniform.
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Lioncash authored
Given these are only added to the class to allow those functions to access the private constructor, it's a better approach to just make them static functions in the interface, to make the dependency explicit.
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- 25 Sep, 2018 3 commits
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Lioncash authored
This converts it into a regular constructor parameter. There's no need to make this a template parameter on the class when it functions perfectly well as a constructor argument. This also reduces the amount of code bloat produced by the compiler, as it doesn't need to generate the same code for multiple different instantiations of the same class type, but with a different fill value.
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bunnei authored
file_sys: Add support for LayeredFS mods
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bunnei authored
svc: Updated svc names
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- 24 Sep, 2018 5 commits
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David authored
* Implemented fatal:u properly fatal:u now is properly implemented with all the ipc cmds. Error reports/Crash reports are also now implemented for fatal:u. Crash reports save to yuzu/logs/crash_reports/ The register dump is currently known as sysmodules send all zeros. If there are any non zero values for the "registers" or the unknown values, let me know! * Fatal:U fixups * Made fatal:u execution break more clear * Fatal fixups
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David authored
* Stubbed IRS Currently we have no ideal way of implementing IRS. For the time being we should have the functions stubbed until we come up with a way to emulate IRS properly. * Added IRS to logging backend * Forward declared shared memory for irs
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bunnei authored
Corrected SSL::SetInterfaceVersion
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Zach Hilman authored
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tech4me authored
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- 23 Sep, 2018 7 commits
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David authored
* Added glObjectLabels for renderdoc for textures and shader programs * Changed hardcoded "Texture" name to reflect the texture type instead * Removed string initialize
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bunnei authored
Port citra-emu/citra#4245: "common/thread: remove YieldCPU()"
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bunnei authored
Port citra-emu/citra#4214: "Set citra-qt project as default StartUp Project in Visual Studio"
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bunnei authored
Added audren:u#GetAudioRendererState
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bunnei authored
Correction of the ComponentType of BC6H_UF16 & BC6H_SF16
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greggameplayer authored
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David Marcec authored
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- 22 Sep, 2018 11 commits
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bunnei authored
process: Make a few member variables private where applicable
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Weiyi Wang authored
simply use the standard library yield()
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James Rowe authored
Build: Reintroduce Appveyor deploy
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James Rowe authored
This was erroneously removed when we added travis mingw builds. We still want to push MSVC builds to github for the time being
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fearlessTobi authored
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bunnei authored
shader_bytecode: Make operator== and operator!= of IpaMode const qualified
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bunnei authored
gl_state: Remove unused type alias
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bunnei authored
Logging: Change the TimeStretch::Process log from debug to trace level.
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bunnei authored
yuzu_cmd: fix sd card directory set to nand directory
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James Rowe authored
game_list: Add Qt SmoothTransformation to picture scaling
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Zach Hilman authored
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- 21 Sep, 2018 5 commits
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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