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  1. Sep 14, 2018
    • Lioncash's avatar
      services/sm: Amend error code constants · da64da36
      Lioncash authored
      Courtesy of @ogniK5377.
      
      This also moves them into the cpp file and limits the visibility to
      where they're directly used. It also gets rid of unused or duplicate
      error codes.
      da64da36
  2. Sep 13, 2018
  3. Sep 12, 2018
  4. Sep 11, 2018
    • Markus Wick's avatar
      gl_rasterizer: Use ARB_texture_storage. · 3e973bc4
      Markus Wick authored
      It allows us to use texture views and it reduces the overhead within the GPU driver.
      
      But it disallows us to reallocate the texture, but we don't do so anyways.
      
      In the end, it is the new way to allocate textures, so there is no need to use the old way.
      3e973bc4
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