- Oct 20, 2018
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bunnei authored
service: Update function tables
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bunnei authored
aoc_u: Stub GetAddOnContentListChangedEvent
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bunnei authored
hid: Minor cleanup-related changes
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Zach Hilman authored
This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
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- Oct 19, 2018
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Mat M authored
crypto: Use compressed sizes in offset calculation for KIP decompression
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Zach Hilman authored
Fixes a fatal crash on start when deriving keys.
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bunnei authored
Home button blocking stub
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David Marcec authored
Needed by arms due to new hid rework
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Lioncash authored
Updated based off information provided by Switchbrew.
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Lioncash authored
Updated based off information provided by Switchbrew.
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Lioncash authored
Updated based off information provided by Switchbrew.
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Lioncash authored
Updated based off information provided by switchbrew.
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Lioncash authored
Updated based off information provided by Switchbrew.
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Lioncash authored
Added based off information provided by Switchbrew
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Lioncash authored
Updated based off information provided by Switchbrew.
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Lioncash authored
Updated based on information from Switchbrew.
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bunnei authored
svc: Add missing error checks in svcArbitrateLock/svcArbitrateUnlock
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bunnei authored
content_archive: Minor reorganization changes
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bunnei authored
Used better names for mm:u and fixed a bad stub
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bunnei authored
core: Remove unnecessary assert in ArmInterface()
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- Oct 18, 2018
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Lioncash authored
The kernel itself checks whether or not the provided addresses are word aligned before continuing, so we should be doing the same.
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Lioncash authored
This will be used in a following change to svcArbitrateLock() and svcArbitrateUnlock()
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Lioncash authored
Aligning on 4KB pages isn't a Switch-specific thing, so this can be moved to common so it can be used with other things as well.
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Lioncash authored
CpuCore already does this sort of checking, so we can just call that instead of duplicating the assertions.
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bunnei authored
XCI: Add function for checking the existence of the program NCA
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bunnei authored
Implemented 3D Textures
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David Marcec authored
InitializeWithId needs to return an id which is a u32 which should be a non zero value
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Lioncash authored
swap.h only needs to be present in the header for the type aliases and definitions, it's not actually needed in the cpp files though. input.h is just unused entirely in xpad.h
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Lioncash authored
Given it's unused, we may as well toss it.
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Lioncash authored
hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor
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Lioncash authored
This is only useful in headers.
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Lioncash authored
This is just a lookup table, and since it's private, there's nothing really stateful about it, so we can just move it into the cpp file.
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Lioncash authored
This literally does nothing.
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Lioncash authored
These classes are non-trivial and are definitely going to be changed in the future, so we default these to prevent issues with forward declarations, and to keep the compiler from inlining tear-down code.
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Lioncash authored
The destructor doesn't need to be a pure-virtual function.
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bunnei authored
"Better Hid" Rework Part 1
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- Oct 17, 2018
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bunnei authored
shader_decompiler: Fix TLDS
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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