- 28 Oct, 2018 19 commits
-
-
FernandoS27 authored
-
bunnei authored
renderer_opengl: Correct bpp value for ASTC_2D_8X5
-
Tobias authored
-
bunnei authored
Improved Shader accuracy on Vertex and Geometry Shaders.
-
bunnei authored
Revert "Update MACOSX_DEPLOYMENT_TARGET to 10.14"
-
FernandoS27 authored
-
Tobias authored
-
bunnei authored
svc: Implement svcGetInfo command 0xF0000002
-
bunnei authored
Update MACOSX_DEPLOYMENT_TARGET to 10.14
-
Frederic L authored
* remove unnecessary if-statements * Addressed feedback
-
bunnei authored
service/filesystem: Implemented DeleteDirectory & DeleteDirectoryRecursive
-
bunnei authored
loader/nsp: Move secondary loader initialization to constructor
-
bunnei authored
Implement sRGB support
-
Rodolfo Bogado authored
-
bunnei authored
key_manager: Use isxdigit instead of isdigit when reading key file
-
Zach Hilman authored
Crypto revisions are hex numbers and this function only checks if the string is valid for stoul in base 16, so it should be isxdigit.
-
bunnei authored
configure_system: Indicate when filesystem operations fail
-
bunnei authored
gl_rasterizer_cache: Fix compiler warning
-
FernandoS27 authored
-
- 27 Oct, 2018 10 commits
-
-
bunnei authored
Port citra-emu/citra#4367: "cubeb_sink: ignore null-name device when selecting"
-
bunnei authored
gl_rasterizer: Implement primitive restart.
-
bunnei authored
Implement Default Block Height for each format
-
FernandoS27 authored
-
Zach Hilman authored
Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
-
Frederic Laing authored
-
DeeJayBro authored
-
Lioncash authored
Avoids the need to put the scaling parameters all over the place for the common case. The only other time scaling is done is to generate the smaller 48x48 image, so this is fine.
-
Lioncash authored
Avoids the need to duplicate this all over the place, and makes it translator-friendly across the board.
-
Lioncash authored
We should display an error to the user if setting a user image for an account fails, rather than continuing onwards.
-
- 26 Oct, 2018 11 commits
-
-
Weiyi Wang authored
We already ignore them on listing devices. We should do the same when selecting devices. This fix a crash when opening a specific device while there is a null device in the list
-
Lioncash authored
Nothing from this enum is intended to be used outside of this function.
-
Lioncash authored
This retrieves: if (curr_thread == handle_thread) { result = total_thread_ticks + (hardware_tick_count - last_context_switch_ticks); } else if (curr_thread == handle_thread && sub_id == current_core_index) { result = hardware_tick_count - last_context_switch_ticks; }
-
bunnei authored
-
bunnei authored
Implemented Shader Local Memory
-
bunnei authored
vfs: Remove InterpretAsDirectory and related functions
-
bunnei authored
gl_rasterizer: Implement depth range.
-
bunnei authored
-
bunnei authored
yuzu/main: Notify user of loading errors with Amiibo data
-
bunnei authored
configure_system: Minor cleanup-related changes
-
bunnei authored
Implement the LoadNro functions from the ldr:ro service.
-