- Apr 29, 2020
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David Marcec authored
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David Marcec authored
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- Apr 28, 2020
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David Marcec authored
As we currently match hardware and don't return a successful result, these should be marked as errors instead of warnings and as stubs.
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David Marcec authored
Consistency for the rest of the error codes in the codebase
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- Apr 26, 2020
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ReinUsesLisp authored
Deduplicate code shared between vk_pipeline_cache and gl_shader_cache as well as shader decoder code. While we are at it, fix a bug in gl_shader_cache where compute shaders had an start offset of a stage shader.
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- Apr 25, 2020
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M&M authored
- Used by The Legend of Zelda: Breath of the Wild v1.6.0
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Vitor Kiguchi authored
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ReinUsesLisp authored
Sometimes for unknown reasons NVN games can bind a render target format of 0. This may be a yuzu bug. With the commits before this the formats were specified without being "packed", assuming all formats and texceptions will be written like in the color_attachments vector. To address this issue, iterate all render targets and pack them as they are valid. This way they will match color_attachments. - Fixes validation errors and graphical issues on Breath of the Wild.
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- Apr 24, 2020
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Kewlan authored
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Markus Wick authored
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Markus Wick authored
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David Marcec authored
Currently SetBufferCount doesn't write to the out buffer which then contains uninitialized data. This leads to non-zero data which leads to responding with different error codes
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Lioncash authored
We can also allow unicorn to be constructed in 32-bit mode or 64-bit mode to satisfy the need for both interpreter instances. Allows this code to compile successfully of non x86-64 architectures.
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- Apr 23, 2020
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Lioncash authored
Amends the parameter to match the documentation reference. Resolves a -Wdocumentation warning with clang.
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Lioncash authored
These were lost in the re-implementation of the virtual memory manager.
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Lioncash authored
Since the VMM refactor, this is no longer used or needed.
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Lioncash authored
Any time the lambda function is called, the permission being used in the capture would be passed in as an argument to the lambda, so the capture is unnecessary.
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ReinUsesLisp authored
The encoding for negation and absolute value was wrong. Extracting is now done manually. Similar instructions having different encodings is the rule, not the exception. To keep sanity and readability I preferred to extract the desired bit manually. This is implemented against nxas: https://github.com/ReinUsesLisp/nxas/blob/8dbc38995711cc12206aa370145a3a02665fd989/table.h#L68 That is itself tested against nvdisasm (Nvidia's official disassembler).
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ReinUsesLisp authored
Framebuffer creation was ignoring the number of color attachments.
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ReinUsesLisp authored
This allows us to call Common::CityHash and std::memcmp only once for GraphicsPipelineCacheKey. While we are at it, do the same for compute.
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ReinUsesLisp authored
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bunnei authored
* kernel: memory: Improve implementation of device shared memory. * fixup! kernel: memory: Improve implementation of device shared memory. * fixup! kernel: memory: Improve implementation of device shared memory.
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Ben Russell authored
Co-Authored-By:
Mat M. <mathew1800@gmail.com>
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Ben Russell authored
Patch the RomFS with the selected updates before dumping. Previously the resulting RomFS only contained data from the original title. To dump the RomFS without updates the user can disable the update under Properties before choosing Dump RomFS.
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Kewlan authored
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H27CK authored
Formatting
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ReinUsesLisp authored
The intention behind this was to assign a float to from an uint32_t, but it was unintentionally being copied directly into the std::optional. Copy to a temporary and assign that temporary to std::optional. This can be replaced with std::bit_cast<float> once we are in C++20.
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Fernando Sahmkow authored
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- Apr 22, 2020
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H27CK authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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