- 16 Aug, 2018 1 commit
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bunnei authored
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- 15 Aug, 2018 37 commits
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bunnei authored
loader: Make ResultStatus directly compatible with fmt
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bunnei authored
Core::CoreTiming: add UnscheduleEventThreadsafe
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bunnei authored
sm/controller: Correct return value of QueryPointerBufferSize
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bunnei authored
Shaders: Implemented I2F_C and F2I_C, along with the negation bits of the conversion instructions.
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bunnei authored
kernel/server_session: Add IsSession() member function
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Subv authored
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Subv authored
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Subv authored
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Subv authored
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Subv authored
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bunnei authored
gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
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bunnei authored
gl_rasterizer_cache: Cleanup some PixelFormat names and logging.
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Lioncash authored
Allows querying the inverse of IsDomain() to make things more readable. This will likely also be usable in the event of implementing ConvertDomainToSession().
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Lioncash authored
This should be returning a u16 according to Switch Brew.
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Lioncash authored
We can make the enum class type compatible with fmt by providing an overload of operator<<. While we're at it, perform proper bounds checking. If something exceeds the array, it should be a hard fail, because it's, without a doubt, a programmer error in this case.
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bunnei authored
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bunnei authored
- Used by Breath of the Wild.
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bunnei authored
maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.
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bunnei authored
gl_rasterizer: Fix upload size for constant buffers.
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bunnei authored
gl_shader_decompiler: Several fixes for indirect constant buffer loads.
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bunnei authored
gl_rasterizer_cache: Implement G8R8S format.
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bunnei authored
emu_window: Ensure WindowConfig members are always initialized
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bunnei authored
loader: Remove address mapping remnants from citra
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bunnei authored
kernel/svc: Log svcBreak parameters
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bunnei authored
common/xbyak_abi: Mark defined functions in header as inline
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bunnei authored
Implement Z16 in PixelFormatFromTextureFormat function
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greggameplayer authored
Require by Zelda Breath Of The Wild
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bunnei authored
common/misc: use windows.h
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bunnei authored
mm_u: Move interface class into the cpp file
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bunnei authored
CMakeLists: Add architecture detection for AArch64
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Lioncash authored
These mappings are leftovers from citra and don't apply to the Switch.
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Lioncash authored
Given if we hit here all is lost, we should probably be logging the break reason code and associated information to distinguish between the causes.
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
- Used by Super Mario Odyssey.
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bunnei authored
common: Remove unused old breakpoint source files
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- 14 Aug, 2018 2 commits
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Lioncash authored
Previously we weren't always initializing all members of the struct. Prevents potentially wonky behavior from occurring.
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Lioncash authored
We already have an equivalent in place for the 32-bit ARM architecture, so we should also have one for the newer 64-bit ARM architecture as well.
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