- 07 Feb, 2019 39 commits
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ReinUsesLisp authored
This was originally included because texture operations returned a vec4. These operations now return a single float and the F4 prefix doesn't mean anything.
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ReinUsesLisp authored
Previous code relied on GLSL parameter order (something that's always ill-formed on an IR design). This approach passes spatial coordiantes through operation nodes and array and depth compare values in the the texture metadata. It still contains an "extra" vector containing generic nodes for bias and component index (for example) which is still a bit ill-formed but it should be better than the previous approach.
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bunnei authored
shader/track: Add a more permissive global memory tracking
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bunnei authored
Port citra-emu/citra#4603: "gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory"
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bunnei authored
gl_shader_cache: Disk based shader cache
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ReinUsesLisp authored
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Frederic L authored
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
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Frederic L authored
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
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Frederic L authored
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
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ReinUsesLisp authored
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ReinUsesLisp authored
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Michael authored
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
i965 (and probably all mesa drivers) require GL_PROGRAM_SEPARABLE when using glProgramBinary. This is probably required by the standard but it's ignored by permisive proprietary drivers.
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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bunnei authored
maxwell_3d: Allow texture handles with TIC id zero
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bunnei authored
gl_rasterizer: Use DSA for textures and move swizzling to texture state
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- 06 Feb, 2019 1 commit
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Dimitri ALBORA authored
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