- 14 Nov, 2019 4 commits
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bunnei authored
Implement stub for IApplicationFunctions::QueryApplicationPlayStatisticsByUid
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bunnei authored
core: Migrate off deprecated mbedtls functions
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bunnei authored
key_manager: Make use of IOFile in WriteKeyToFile()
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Fernando Sahmkow authored
shader: Implement FSWZADD and reimplement SHFL
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- 13 Nov, 2019 8 commits
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Rodrigo Locatti authored
common/hash: Remove unused HashableStruct
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Rodrigo Locatti authored
xts_archive: Remove redundant std::string constructor
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Lioncash authored
This is unused, so it can be removed. There's better ways of ensuring zeroed out padding bits, like using zero-initialization, anyhow.
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Rodrigo Locatti authored
common_funcs: silence sign-conversion warnings in MakeMagic()
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Lioncash authored
We can just call the .data() member of path instead of constructing a completely new string.
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Lioncash authored
We can trivially resolve these by casting the characters to unsigned values and then shifting the bits.
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Rodrigo Locatti authored
video_core: Treat implicit conversions as errors
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bunnei authored
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- 12 Nov, 2019 6 commits
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bunnei authored
Move source in windows uploads into its own internal zip
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James Rowe authored
This should prevent path length issues when extracting the build from the installer
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bunnei authored
ci: Package source with builds
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Lioncash authored
This properly handles unicode-based paths on Windows, while opening a raw stream doesn't out-of-the-box. Prevents file creation from potentially failing on Windows PCs that make use of unicode characters in their save paths (e.g. writing to a user's AppData folder, where the user has a name with non-ASCII characters).
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Lioncash authored
These functions are marked for deprecation and it's recommended that the *_ret variants be used instead.
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Zach Hilman authored
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- 11 Nov, 2019 2 commits
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Rodrigo Locatti authored
Enable sign conversion warnings but don't treat them as errors.
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Michael Scire authored
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- 09 Nov, 2019 4 commits
- 08 Nov, 2019 4 commits
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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bunnei authored
GLSLDecompiler: Correct Texture Gather Offset.
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- 07 Nov, 2019 12 commits
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ReinUsesLisp authored
Properly pass engine when a shader is being constructed from memory.
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ReinUsesLisp authored
Silence GLSL compilation warnings.
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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Fernando Sahmkow authored
This commit corrects the argument ordering in textureGatherOffset.
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bunnei authored
shader/control_flow: Abstract repeated code chunks in BRX tracking
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Morph authored
`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included. Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
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bunnei authored
shader_ir: Reduce severity of warnings
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Rodrigo Locatti authored
Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com>
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ReinUsesLisp authored
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ReinUsesLisp authored
Remove copied and pasted for cycles into a common templated function.
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