- May 01, 2019
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Lioncash authored
Also introduced in REV5 was a variable-size audio command buffer. This also affects how the size of the work buffer should be determined, so we can add handling for this as well. Thankfully, no other alterations were made to how the work buffer size is calculated in 7.0.0-8.0.0. There were indeed changes made to to how some of the actual audio commands are generated though (particularly in REV7), however they don't apply here.
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Lioncash authored
Introduced in REV5. This is trivial to add support for, now that everything isn't a mess of random magic constant values. All this is, is a change in data type sizes as far as this function cares.
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Lioncash authored
"Unmagics" quite a few magic constants within this code, making it much easier to understand. Particularly given this factors out specific sections into their own self-contained lambda functions.
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- Apr 25, 2019
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bunnei authored
kernel/svc: Clean up wait synchronization related functionality
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bunnei authored
Allow picking a Compatibility Profile for OpenGL.
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bunnei authored
Port citra-emu/citra#4748: "Launch directly in Mac without terminal"
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bunnei authored
applets: Add AppletManager and implement PhotoViewer and Error applets
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bunnei authored
CMakeLists: Ensure we specify Unicode as the codepage on Windows
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- Apr 23, 2019
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Hexagon12 authored
gl_state: Fix samplers memory corruption
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Hexagon12 authored
Fix flipping on some games by applying Y direction register
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bunnei authored
gl_shader_decompiler: Disable variable AOFFI on unsupported devices
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bunnei authored
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
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- Apr 22, 2019
- Apr 20, 2019
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tkeph616 authored
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bunnei authored
Do some corrections in conversion shader instructions.
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Fernando Sahmkow authored
This option allows picking the compatibility profile since a lot of bugs are fixed in it. We devs will use this option to easierly debug current problems in our Core implementation.:wq
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bunnei authored
shader_ir/decode: Miscellaneous fixes to half-float decompilation
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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- Apr 19, 2019
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bunnei authored
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
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bunnei authored
yuzu/bootmanager: Resolve constructor initializer list warnings
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bunnei authored
kernel/svc: Name supervisor call 0x36
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bunnei authored
core: Reorganize boot order
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ReinUsesLisp authored
It was possible for "samplers" to be read without being written. This addresses that.
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Lioncash authored
This call was added to the SVC handlers in the 8.0.0 kernel, so we can finally give it a name.
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- Apr 18, 2019
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Lioncash authored
These two service functions are literally hardcoded to always return these values without any other error checking.
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bunnei authored
kernel/thread: Remove unused guest_handle member variable
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bunnei authored
gl_sampler_cache: Port sampler cache to OpenGL
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bunnei authored
Implement Bindless Textures on Shader Decompiler and GL backend
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- Apr 17, 2019
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
Responsible for displaying error codes and messages
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Zach Hilman authored
As opposed to using Core::System::GetInstance()
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