- Mar 14, 2020
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Fernando Sahmkow authored
This PR aims to reduce the memory usage in the CPU page table by moving GPU specific parameters into a child class. This saves 1Gb of Memory for most games.
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- Mar 12, 2020
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Fernando Sahmkow authored
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- Mar 11, 2020
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Vitor Kiguchi authored
+clang format
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ReinUsesLisp authored
After a compute shader was set to the pipeline, no graphics shader was invoked again. To address this use glUseProgram to bind compute shaders (without state tracking) and call glUseProgram(0) when transitioning out of it back to the graphics pipeline.
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- Mar 09, 2020
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ReinUsesLisp authored
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- Mar 08, 2020
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ReinUsesLisp authored
Previous code could generate an anisotropy value way higher than x16.
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FearlessTobi authored
Previously, when performing downmixing, we would discard all channels except the left and right one. This implementation respects them when mixing down to Stereo. It is taken from this document: http://www.atsc.org/wp-content/uploads/2015/03/A52-201212-17.pdf. Fixes Luigis Mansion 3 cutscene and Bayonetta audio.
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Nguyen Dac Nam authored
This should use Maxwell3D engine. Fixed some GPU error on Kirby and maybe other games.
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- Mar 06, 2020
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ReinUsesLisp authored
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ReinUsesLisp authored
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- Mar 04, 2020
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James Rowe authored
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James Rowe authored
When the default file is read in, the settings default value is only used when the key is missing. As it was, the key existed, but the value was empty string causing it to accept that as a value to pass into the core
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James Rowe authored
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- Mar 03, 2020
- Feb 29, 2020
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Nguyen Dac Nam authored
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- Feb 28, 2020
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
Blending doesn't affect blits. Rasterizer discard does, update the commentaries.
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ReinUsesLisp authored
Blending doesn't affect clears.
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
Add support for render targets and viewports.
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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