- May 19, 2019
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Hexagon12 authored
yuzu/debugger: Specify string conversions explicitly
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Sebastian Valle authored
core/kernel/object: Rename ResetType enum members for clarity
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Sebastian Valle authored
kernel/svc: Mark GetThreadList() and UnmapProcessCodeMemory() as internally linked
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Sebastian Valle authored
yuzu/applets/profile_select: Mark header string as translatable
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Sebastian Valle authored
gl_shader_gen: std::move objects where applicable
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Hexagon12 authored
CMakeLists: Handle VS 2019 in a less annoying manner
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Hexagon12 authored
yuzu/bootmanager: Explicitly enable deprecated OpenGL features on compat
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Hexagon12 authored
yuzu/util: Remove unused spinbox.cpp/.h
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Lioncash authored
This has been left unused since the removal of the vestigial surface viewer. Given it has no uses left, this can be removed as well.
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Lioncash authored
Avoids performing copies into the pair being returned. Instead, we can just move the resources into the pair, avoiding the need to make copies of both the std::string and ShaderEntries struct.
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Lioncash authored
This is a user-facing string, so it should be marked as translatable.
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Lioncash authored
Allows the graphics breakpoints to compile with implicit string conversions disabled.
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Lioncash authored
This allows the microprofile widget to compile with implicit string conversions disabled.
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Lioncash authored
Allows compiling the wait tree widget with implicit string conversions disabled.
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- May 18, 2019
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Lioncash authored
These are only used from within this translation unit, so they don't need to have external linkage. They were intended to be marked with this anyways to be consistent with the other service functions.
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Lioncash authored
Renames the members to more accurately indicate what they signify. "OneShot" and "Sticky" are kind of ambiguous identifiers for the reset types, and can be kind of misleading. Automatic and Manual communicate the kind of reset type in a clearer manner. Either the event is automatically reset, or it isn't and must be manually cleared. The "OneShot" and "Sticky" terminology is just a hold-over from Citra where the kernel had a third type of event reset type known as "Pulse". Given the Switch kernel only has two forms of event reset types, we don't need to keep the old terminology around anymore.
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- May 17, 2019
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bunnei authored
yuzu/{about_dialog, main}: Specify string conversions explicitly for SCM-related info
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bunnei authored
yuzu_cmd: Make OpenGL's context current
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bunnei authored
yuzu_cmd: Use OpenGL compat when asked in the settings
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bunnei authored
qt/configure_graphics: Shadow options at runtime
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ReinUsesLisp authored
Compatibility profile and the disk shader cache settings shouldn't be changed at runtime. This aims to address that shadowing those options.
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ReinUsesLisp authored
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ReinUsesLisp authored
The SDL2 frontend never bound the OpenGL context, resulting on a white screen and no-ops all over the backend.
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ReinUsesLisp authored
Nvidia's proprietary driver creates a real OpenGL compatibility profile without this option, meanwhile Intel (and probably AMD, I haven't tested it) require that QSurfaceFormat::FormatOption::DeprecatedFunctions is explicitly enabled.
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- May 14, 2019
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Lioncash authored
VS 2019 is binary compatible with VS 2017, so we can safely use the prebuilt libraries for VS 2017 with VS 2019. This makes it less annoying to build yuzu with the most up to date toolchain.
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Mat M authored
video_core/memory_manager: Minor tidying
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Mat M authored
video_core: Remove a few unused variables and functions
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Mat M authored
CMakeLists: Specify /volatile:iso for MSVC
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Mat M authored
CMakeLists: Explicitly specify -Wall for the non-MSVC case
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Rodrigo Locatti authored
Rasterizer Cache: refactor flushing & optimize memory usage of surfaces
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- May 09, 2019
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Lioncash authored
Corrects the typo in its name and marks the function as a const member function, given it doesn't actually modify memory manager state.
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Lioncash authored
Prevents implicit converting constructions of the memory manager.
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Lioncash authored
Makes the class less surprising when it comes to forward declaring the type, and also prevents inlining the destruction code of the class, given it contains non-trivial types.
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Lioncash authored
Corrects references to non-existent parameters and corrects typos.
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Lioncash authored
These are able to be omitted from the declaration of functions, since they don't do anything at the type system level. The definitions of the functions can retain the use of const though, since they make the variables immutable in the implementation of the function where they're used.
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Lioncash authored
Silences a -Wreorder warning.
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Lioncash authored
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Lioncash authored
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Lioncash authored
This isn't used at all, so it can be removed.
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Lioncash authored
This variable is unused entirely, so it can be removed.
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