- 06 Nov, 2019 6 commits
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Zach Hilman authored
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bunnei authored
ci: Rename build folder only on non-mainline builds
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Zach Hilman authored
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David authored
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
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bunnei authored
Fermi2D: limit blit area to only available area
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bunnei authored
externals: Remove special casing of zlib's tests.
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- 05 Nov, 2019 1 commit
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bunnei authored
common_func: Use std::array for INSERT_PADDING_* macros.
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- 04 Nov, 2019 1 commit
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bunnei authored
- Zero initialization here is useful for determinism.
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- 03 Nov, 2019 10 commits
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bunnei authored
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
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Mat M authored
common/bit_field: Remove FORCE_INLINE calls
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bunnei authored
Revert "common_func: Use std::array for INSERT_PADDING_* macros."
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bunnei authored
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bunnei authored
common_func: Use std::array for INSERT_PADDING_* macros.
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bunnei authored
- Zero initialization here is useful for determinism.
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Tobias authored
See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167. They were supposed to be removed by him, but he missed them.
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FearlessTobi authored
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
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bunnei authored
Port citra-emu/citra#4948: "citra_qt: add amiibo drag and drop support"
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FearlessTobi authored
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
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- 31 Oct, 2019 2 commits
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Rodrigo Locatti authored
shader_ir: Fix regression on TLD4
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Fernando Sahmkow authored
Originally on the last commit I thought TLD4 acted the same as TLD4S and didn't have a mask. It actually does have a component mask. This commit corrects that.
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- 30 Oct, 2019 13 commits
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Rodrigo Locatti authored
shader_ir: Fix TLD4 and add bindless variant
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Fernando Sahmkow authored
This commit fixes an issue where not all 4 results of tld4 were being written, the color component was defaulted to red, among other things. It also implements the bindless variant.
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Rodrigo Locatti authored
kernel/scheduler: Minor changes
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bunnei authored
gl_state: Miscellaneous clean up
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bunnei authored
rasterizer_accelerated: Add intermediary for GPU rasterizers
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bunnei authored
savedata_factory: Automatically create certain savedata
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Rodrigo Locatti authored
Co-Authored-By: Mat M. <mathew1800@gmail.com>
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ReinUsesLisp authored
This requires removing constness from some methods, but for consistency it's removed in all methods.
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ReinUsesLisp authored
OpenGL has defaults values we can trust. Remove these.
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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- 29 Oct, 2019 3 commits
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Lioncash authored
Stops relying on a fork for providing zip handling and instead tracks the upstream branch but keeps any necessary build-related changes in the source tree directly without modifying the libzip target itself.
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Rodrigo Locatti authored
maxwell_3d: Remove unused entries
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Lioncash authored
Supplies CMakeLists.txt file that avoids pulling in zlib's tests into the tree. This avoids needing to explicitly opt these tests out from ctest.
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- 28 Oct, 2019 4 commits
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Rodrigo Locatti authored
externals: Track upstream opus
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Rodrigo Locatti authored
video_core: Implement texture format E5B9G9R9_SHAREDEXP.
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Lioncash authored
This is only compared against, so it can be made const.
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ReinUsesLisp authored
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