- Mar 06, 2015
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Emmanuel Gil Peyrot authored
Logging: check for filter before sending to the queue, to skip all heavy formatting on the other thread.
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bunnei authored
Removed swap code redundancy and moved common swap code to swap.h
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archshift authored
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- Mar 05, 2015
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bunnei authored
Services: Moved the PTM and APT services to their own folder
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- Mar 04, 2015
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Subv authored
This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs. Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.
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bunnei authored
vfp: Get rid of warnings
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Lioncash authored
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bunnei authored
GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
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- Mar 03, 2015
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bunnei authored
- Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger.
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- Mar 02, 2015
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Yuri Kunde Schlesner authored
Services/AM: Stubbed TitleIDListGetTotal and GetTitleIDList.
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Subv authored
They will always return 0 titles for every media type for now. This is needed to boot Home Menu further
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bunnei authored
Services/FS: Stubbed CardSlotIsInserted to always return false
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bunnei authored
result: Make comparison operators take references
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bunnei authored
Services/PTM: Stubbed PTM_Sysm::IsLegacyPowerOff.
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- Mar 01, 2015
- Feb 28, 2015
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archshift authored
Added RGBA5551 compatibility in the rasterizer
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bunnei authored
arm_disasm: Show conditional code for BKPT instructions.
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bunnei authored
arm_disasm: Remove unused variable
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archshift authored
This allows Virtual Console games to display properly.
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Lioncash authored
Changed cond_to_str to take a uint32, since unsigned numbers are only ever passed to it, and this can be a source of warnings for some compilers (also indexing an array without bounds checking a signed number is kind of iffy).
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Lioncash authored
Also declared an array as static, as it's only used in this translation unit.
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Lioncash authored
It's unnecessary to make copies for simple comparisons like this.
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- Feb 27, 2015
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bunnei authored
GPU: Implemented bits 3 and 1 from the display transfer flags.
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Subv authored
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA. Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
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- Feb 26, 2015
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bunnei authored
arm: The CP15 Main ID register is not writeable
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Lioncash authored
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bunnei authored
Video core: Fix A4 texture decoding
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Yuri Kunde Schlesner authored
It was trying to take the LSB from `coarse_x`, which would always be 0 and thus would always return the same texel from each byte. To add insult to the injury, the conditional was actually the wrong way around too. Fixes blocky text in OoT.
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Yuri Kunde Schlesner authored
Archives: Properly implemented the SystemSaveData archive.
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Yuri Kunde Schlesner authored
Video core: Fix pixelation/blockiness in textures.
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Yuri Kunde Schlesner authored
This was caused during morton decoding by me not masking the bits of each coordinate before merging them, so the bits from x could set bits in y if it was >255.
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Subv authored
Ported to the new factory pattern we have for archives.
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- Feb 25, 2015
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bunnei authored
Switch to the XDG Base Directory Specification for directory selection
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bunnei authored
arm: Remove unnecessary booleans
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Lioncash authored
We don't care about any of these.
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Emmanuel Gil Peyrot authored
This allows for easily movable and independent configuration and data directories, using standardized paths.
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bunnei authored
Services: Implemented Y2R_U::GetTransferEndEvent
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bunnei authored
rasterizer: Add support for RGBA4 framebuffer format.
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bunnei authored
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