- Dec 31, 2018
-
-
Lioncash authored
Makes it consistent with the rest of the includes.
-
Lioncash authored
This function doesn't modify instance state, so it can be made const.
-
Lioncash authored
Two of these variables have fixed values, so we can make that immediately obvious from the get-go.
-
Lioncash authored
Namespaces don't require the use of a semicolon. Silences a -Wextra-semi warning.
-
- Dec 30, 2018
-
-
Lioncash authored
Moves some variables closer to their actual usage sites.
-
- Dec 29, 2018
-
-
Lioncash authored
-
David Marcec authored
-
- Dec 28, 2018
-
-
bunnei authored
- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild.
-
Lioncash authored
These two macros being used in tandem were used prior to the introduction of UNIMPLEMENTED and UNIMPLEMENTED_MSG. This provides equivalent behavior, just with less typing/reading involved.
-
Lioncash authored
This matches kernel behavior in that processes are started using their specified ideal core, rather than always starting on core 0.
-
Lioncash authored
This makes the naming more closely match its meaning. It's just a preferred core, not a required default core. This also makes the usages of this term consistent across the thread and process implementations.
-
Lioncash authored
This function isn't a general purpose function that should be exposed to everything, given it's specific to initializing the main thread for a Process instance. Given that, it's a tad bit more sensible to place this within process.cpp, which keeps it visible only to the code that actually needs it.
-
Lioncash authored
Provides extra information that makes it easier to tell if an executable being run is using a 36-bit address space or a 39-bit address space. While we don't support AArch32 executables yet, this also puts in distinguishing information for the 32-bit address space types as well.
-
Lioncash authored
In all cases that these functions are needed, the VMManager can just be retrieved and used instead of providing the same functions in Process' interface. This also makes it a little nicer dependency-wise, since it gets rid of cases where the VMManager interface was being used, and then switched over to using the interface for a Process instance. Instead, it makes all accesses uniform and uses the VMManager instance for all necessary tasks. All the basic memory mapping functions did was forward to the Process' VMManager instance anyways.
-
- Dec 27, 2018
-
-
Rodolfo Bogado authored
-
Zach Hilman authored
These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
-
Zach Hilman authored
-
Zach Hilman authored
This stores a file in the save directory called '.yuzu_save_size' which stores the two save sizes (normal area and journaled area) sequentially as u64s.
-
Zach Hilman authored
-
Zach Hilman authored
-
Zach Hilman authored
Serves no actual purpose in this instance besides making NACP's copy assignment deleted, which is not intended behavior.
-
Zach Hilman authored
Allows these functions to compile when T is not u8.
-
Lioncash authored
Like the other members related to memory regions, the attributes need to be reset back to their defaults as well.
-
- Dec 26, 2018
-
-
Lioncash authored
These are user-facing strings, so they should be translatable.
-
Lioncash authored
Calling tr() from a file-scope array isn't advisable, since it can be executed before the Qt libraries are even fully initialized, which can lead to crashes. Instead, the translatable strings should be annotated, and the tr() function should be called at the string's usage site.
-
Lioncash authored
This is actually a struct, not a class, which can lead to compilation warnings.
-
Rodolfo Bogado authored
-
David authored
* Fixed shader linking error due to TLDS coord should be coords * Fix remaining coords
-
bunnei authored
- This was incorrect, the game appears to handle this for us. - Fixes horizontal mode with Puyo Puyo Tetris and Super Mario Odyssey.
-
ReinUsesLisp authored
-
- Dec 22, 2018
-
-
Rodolfo Bogado authored
-
Rodolfo Bogado authored
-
Rodolfo Bogado authored
-
- Dec 21, 2018
-
-
Lioncash authored
Previously xyz was always being zero initialized due to its constructor, but w wasn't. Ensures that we always have a deterministic initial state.
-
bunnei authored
-
Lioncash authored
While we're at it, we can also toss out the leftover capability parsing from Citra.
-
Lioncash authored
-
Lioncash authored
This just specifies the handle table size. There's also a section of reserved bits that are checked against.
-
Lioncash authored
-
Lioncash authored
-