- Aug 25, 2018
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Lioncash authored
We can make this error code an alias of the resource limit exceeded error code, allowing us to get rid of the lingering 3DS error code of the same type.
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Lioncash authored
We can treat this as an alias of TooLarge for documentation purposes. This also lets us get rid of another lingering 3DS-related error code.
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Lioncash authored
This replaces the lingering 3DS constant with the proper one, and utilizes it within HandleTable's Create() member function.
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Lioncash authored
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Lioncash authored
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- Jun 21, 2018
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Michael Scire authored
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Michael Scire authored
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- May 31, 2018
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Subv authored
Also added some proper error handling.
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- Apr 21, 2018
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Subv authored
Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case. Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock. TODO: * Fix svcWaitProcessWideKey * Fix svcSignalProcessWideKey * Remove the Mutex class.
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- Jan 13, 2018
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bunnei authored
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- Jan 09, 2018
- Dec 31, 2017
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bunnei authored
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- Oct 31, 2017
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bunnei authored
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- Jun 23, 2017
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Yuri Kunde Schlesner authored
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- May 25, 2017
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Yuri Kunde Schlesner authored
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