- 25 Aug, 2018 8 commits
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Lioncash authored
We can make this error code an alias of the resource limit exceeded error code, allowing us to get rid of the lingering 3DS error code of the same type.
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Lioncash authored
We can treat this as an alias of TooLarge for documentation purposes. This also lets us get rid of another lingering 3DS-related error code.
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Lioncash authored
This replaces the lingering 3DS constant with the proper one, and utilizes it within HandleTable's Create() member function.
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Lioncash authored
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Lioncash authored
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Sebastian Valle authored
filesystem: Fix typo in log message
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Mat M authored
file_sys: Add support for NAX archives
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Zach Hilman authored
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- 24 Aug, 2018 3 commits
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Zach Hilman authored
qt: Add filename and title id to window title while running
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bunnei authored
Shaders: Added decodings for IADD3 instructions
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Lioncash authored
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- 23 Aug, 2018 29 commits
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Tobias authored
* Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup" * Fix compilation
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Zach Hilman authored
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Zach Hilman authored
This is needed because the title IDs of update NCAs will not use the update title ID. The only sure way to tell is to look for a partition with BKTR crypto.
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David authored
* Added GetBootMode Used by homebrew * Added enum for GetBootMode
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tech4me authored
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Zach Hilman authored
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bunnei authored
gl_rasterizer_cache: Several improvements
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bunnei authored
gl_rasterizer: Implement partial color clear, stencil clear, and stencil test.
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Zach Hilman authored
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Zach Hilman authored
On call to WriteKeyToFile, so that the autogenerated file can be written.
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
Stored in a separate file than manual keys.
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Zach Hilman authored
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Zach Hilman authored
Should make key gets marginally faster.
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
Returns the file before calling parser on it.
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Zach Hilman authored
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Zach Hilman authored
Helps with installed games by making the title not a hexadecimal id string, instead the name.
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Zach Hilman authored
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Zach Hilman authored
Allows frontend to create registration caches for use before a game has booted.
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
XTS with Nintendo Tweak will fail mysteriously if the sector size is not 0x4000. Upgrade the critical log to an assert to prevent undefined behavior.
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Zach Hilman authored
Fixes a bug where data lengths of less than size 0x10 will fail or have misleading return values.
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Zach Hilman authored
Prevents NCA-related errors from being masked into MissingProgramNCA or MissingKeyFile
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