- 25 Nov, 2020 4 commits
-
-
ameerj authored
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
-
ameerj authored
-
ameerj authored
Used by various textures in many titles, e.g. SSBU menu.
-
bunnei authored
Allow to dial any angle with digital joystick
-
- 24 Nov, 2020 13 commits
-
-
bunnei authored
core: Refactor loader and implement ExecuteProgram
-
bunnei authored
-
bunnei authored
- This is used by Super Mario 3D All-Stars.
-
bunnei authored
-
bunnei authored
* hle: services: Fix a crash with improper NVFlinger lifetime management. - This crash would happen when attempting to shutdown yuzu early on in boot.
-
Rodrigo Locatti authored
decoder/image: Fix incorrect G24R8 component sizes in GetComponentSize()
-
Rodrigo Locatti authored
core: Make use of [[nodiscard]] with the System class
-
Rodrigo Locatti authored
svc: Remove unnecessary [[maybe_unused]] tag
-
bunnei authored
-
bunnei authored
input_common: Add more missing [[maybe_unused]] from #4927.
-
bunnei authored
-
bunnei authored
Fixes build break due to #4927
-
bunnei authored
input_common: Treat warnings as errors
-
- 23 Nov, 2020 3 commits
- 22 Nov, 2020 4 commits
-
-
liushuyu authored
... so that cmake can find the Vulkan SDK binaries
-
Lioncash authored
Migrates over warnings as errors for input common to match how the common library treats warnings as errors.
-
bunnei authored
patch_manager: Remove usages of the global system instance
-
Morph authored
gl_rasterizer: Make floating-point literal a float
-
- 21 Nov, 2020 7 commits
-
-
bunnei authored
async_shaders: std::move data within QueueVulkanShader()
-
Rodrigo Locatti authored
ci: install Vulkan SDK in MSVC build
-
bunnei authored
core: Make nvservices more standardized
-
liushuyu authored
-
LC authored
gl_rasterizer: Remove warning of untested alpha test
-
ReinUsesLisp authored
Alpha test has been proven to only affect the first render target.
-
bunnei authored
shader_bytecode: Eliminate variable shadowing
-
- 20 Nov, 2020 9 commits
-
-
bunnei authored
hle: service: Stub OLSC Initialize and SetSaveDataBackupSettingEnabled functions.
-
bunnei authored
-
Lioncash authored
Same behavior, but constructs the threads in place instead of moving them.
-
Lioncash authored
This is equivalent to moving all the contents and then clearing the vector. This avoids a redundant allocation.
-
Lioncash authored
-
Lioncash authored
Same behavior, but avoids redundant copies. While we're at it, we can simplify the pushing of the parameters into the pending queue.
-
Lioncash authored
Gets rid of an unnecessary expansion from float to double.
-
Lioncash authored
Ensures that all queried values are made use of.
-
Lioncash authored
-