- Jan 05, 2015
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Dante38490 authored
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Dante38490 authored
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- Dec 21, 2014
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purpasmart96 authored
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- Dec 20, 2014
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Yuri Kunde Schlesner authored
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- Dec 18, 2014
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Subv authored
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
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- Dec 16, 2014
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Yuri Kunde Schlesner authored
- Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles.
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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- Dec 13, 2014
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Yuri Kunde Schlesner authored
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- Dec 08, 2014
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ichfly authored
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- Sep 17, 2014
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Emmanuel Gil Peyrot authored
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- Sep 09, 2014
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archshift authored
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- Sep 08, 2014
- Aug 31, 2014
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bunnei authored
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
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- Aug 28, 2014
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bunnei authored
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
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- Jul 05, 2014
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bunnei authored
Archive: Fixed brace ugliness for neobrain :) FS: Commented out unused local variables to prevent warnings. ...But keeping them here for future use. archive_romfs: Removed unused #include.
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- Jun 24, 2014
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bunnei authored
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bunnei authored
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
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- Jun 17, 2014
- Jun 16, 2014
- May 22, 2014
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bunnei authored
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- May 15, 2014
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bunnei authored
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- May 14, 2014
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bunnei authored
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- May 01, 2014
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bunnei authored
- updated load launcher.dat function to use ARM11 format hack
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- Apr 22, 2014
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Mathieu Vaillancourt authored
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- Apr 09, 2014
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bunnei authored
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- Apr 08, 2014
- Apr 05, 2014
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bunnei authored
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- Apr 01, 2014
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bunnei authored
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- Oct 06, 2013
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ShizZy authored
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- Oct 01, 2013
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ShizZy authored
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- Sep 20, 2013
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ShizZy authored
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