- Jan 18, 2018
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Evgeni Danailov authored
* Rename verticalLayout_25 to verticalLayout_23. * Rename almost all classes.
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gdkchan authored
* Stub PopLaunchParameter and implement Buffer C Descriptors reading * Address PR feedback * Ensure we push a u64 not a size_t * Fix formatting
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flerovium^-^ authored
* bsd: start stubbing bsd:u and sfdnsres * bsd: stubbed RegisterClient * bsd: attempt to get past socket() * bsd: fix some wrong assumptions about IPC * bsd: fix format specifiers * bsd: stubbed Connect() * bsd: stubbed SendTo() * made requested changes * sockets: respect alphabetical order at service installation * run clang-format * bsd: start stubbing bsd:u and sfdnsres * bsd: stubbed RegisterClient * bsd: attempt to get past socket() * bsd: fix some wrong assumptions about IPC * bsd: fix format specifiers * bsd: stubbed Connect() * bsd: stubbed SendTo() * made requested changes * sockets: respect alphabetical order at service installation * run clang-format * run clang-format (2)
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bunnei authored
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Lioncash authored
Removes the need to store to separate SRC and HEADER variables, and then construct the target in most cases.
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bunnei authored
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Lioncash authored
Makes the codebase a little more consistent with regards to available documentation. Also amends the duplicate case where there was a similar entry at 0x72 named ConnectToPort.
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Lioncash authored
Makes the table match SwitchBrew for these entries
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Lioncash authored
Prevents implicit conversions.
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Lioncash authored
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Lioncash authored
Previously this would unnecessarily zero-initialize the vector before copying the actual data into the vector instance.
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Lioncash authored
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Lioncash authored
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Lioncash authored
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Lioncash authored
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- Jan 17, 2018
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Lioncash authored
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Lioncash authored
Moved over from #3266 in citra.
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gdkchan authored
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N00byKing authored
* Update bootmanager.cpp * This *should* fix the clang error
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Rozlette authored
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gdkchan authored
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N00byKing authored
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N00byKing authored
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bunnei authored
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N00byKing authored
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bunnei authored
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noah katz authored
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Frederic Meyer authored
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River City Ransomware authored
Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
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shinyquagsire23 authored
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bunnei authored
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bunnei authored
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James Rowe authored
Adds in a missing EndGameFrame when nvdrv swaps buffers
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bunnei authored
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shinyquagsire23 authored
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shinyquagsire23 authored
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bunnei authored
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noah katz authored
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Subv authored
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Subv authored
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
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