- Apr 07, 2019
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bunnei authored
maxwell_3d: Reduce severity of ProcessSyncPoint
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bunnei authored
Port citra-emu/citra#4718: "fix clang-format target when using a path with spaces on windows"
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bunnei authored
shader_ir: Implement AOFFI for TEX and TLD4
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bunnei authored
core/memory: Minor simplifications to page table management
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bunnei authored
gl_state: Rework to enable individual applies
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bunnei authored
gl_shader_disk_cache: Use Zstandard for compression
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bunnei authored
kernel/{server_port, server_session}: Return pairs instead of tuples from pair creation functions
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bunnei authored
core/memory: Remove unused enum constants
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bunnei authored
memory_manager: Improved implementation of read/write/copy block.
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Lioncash authored
These are holdovers from Citra and can be removed.
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Lioncash authored
Now that nothing actually touches the internal page table aside from the memory subsystem itself, we can remove the accessor to it.
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Lioncash authored
Given the page table will always be guaranteed to be that of whatever the current process is, we no longer need to keep this around.
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Lioncash authored
Centralizes the page table switching to one spot, rather than making calling code deal with it everywhere.
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khang06 authored
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- Apr 06, 2019
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Lioncash authored
Keeps the return type consistent with the function name. While we're at it, we can also reduce the amount of boilerplate involved with handling these by using structured bindings.
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Lioncash authored
Returns the same type that the function name describes.
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ReinUsesLisp authored
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bunnei authored
Implement SyncPoint Register in the GPU.
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bunnei authored
kernel/server_session: Provide a GetName() override
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bunnei authored
common/multi_level_queue: Silence truncation warnings
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bunnei authored
Port citra-emu/citra#4651: "gdbstub: Fix some bugs in IsMemoryBreak() and ServeBreak. Add workaround to let watchpoints break into GDB."
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bunnei authored
video_core/engines: Remove unnecessary inclusions where applicable
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bunnei authored
- Fixes graphical issues with Chocobo's Mystery Dungeon EVERY BUDDY! - Fixes a crash with Mario Tennis Aces
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bunnei authored
video_core/memory_manager: Mark a few member functions with the const qualifier
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bunnei authored
file_sys/fsmitm_romfsbuild: Utilize a string_view in romfs_calc_path_hash
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bunnei authored
core: Add missing override specifiers where applicable
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bunnei authored
video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
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bunnei authored
file_sys/nca_metadata: Remove unnecessary comparison operators for TitleType
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bunnei authored
service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
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bunnei authored
gl_shader_decompiler: Return early when an operation is invalid
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bunnei authored
file_sys/program_metadata: Remove obsolete TODOs
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bunnei authored
gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
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bunnei authored
kernel/svc: Properly sanitize mutex address in WaitProcessWideKeyAtomic
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bunnei authored
hle/result: Remove unnecessary bitfield entry for ResultCode
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bunnei authored
yuzu/debugger/graphics/graphics_surface: General cleanup
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bunnei authored
video_core/macro_interpreter: Simplify GetRegister()
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Lioncash authored
We can just use .at(), which essentially does the same thing, but with less code.
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Lioncash authored
Given we already ensure nothing can set the zeroth register in SetRegister(), we don't need to check if the index is zero and special case it. We can just access the register normally, since it's already going to be zero. We can also replace the assertion with .at() to perform the equivalent behavior inline as part of the API.
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Lioncash authored
Given this doesn't actually alter internal state, this can be made a const member function.
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Lioncash authored
Now, since we have a const qualified variant of GetPointer(), we can put it to use in ReadBlock() to retrieve the source pointer that is passed into memcpy. Now block reading may be done from a const context.
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