- Dec 09, 2014
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Tony Wasserka authored
This class has a few advantages over the regular QSpinBox: - QSpinBox stores its as signed 32 bit integers, which for instance is unsuitable for representing memory addresses. CSpinBox uses 64 bit integers instead. - QSpinBox does not provide an easy way to handle number input from bases different than 10. - QSpinBox is quite inflexible in general and almost any sort of customization requires reimplementing it anyway.
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Tony Wasserka authored
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Tony Wasserka authored
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bunnei authored
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- Dec 08, 2014
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Subv authored
The 3DS allows the user to read from files opened with the Write access modifier, even if he did not specify the Read access modifier. Open the files in binary mode so that we can prevent CR/LF problems in Windows, where a line-end is replaced by these two bytes instead of just 0xA, this was causing problems with the GetSize test
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Lioncash authored
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ichfly authored
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Lioncash authored
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Lioncash authored
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- Dec 07, 2014
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archshift authored
This is in line with what the hardware itself does. It does this by splitting the initial directory opening into Directory.Open(), which will return false if a stat fails. Then, Archive::OpenDirectory will return nullptr, and archive.cpp will return an error code .
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- Dec 04, 2014
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Subv authored
Use the next_thread_id variable directly.
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Subv authored
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archshift authored
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Subv authored
For now threads are using their Handle value as their Id, it should not really cause any problems because Handle values are unique in Citra, but it should be changed. I left a ToDo there because this is not correct behavior as per hardware.
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Lioncash authored
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archshift authored
Should theoretically push retail stuff further along
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Lioncash authored
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Lioncash authored
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Lioncash authored
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- Dec 03, 2014
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purpasmart96 authored
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Rohit Nirmal authored
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bunnei authored
- More readable, a little less error prone. Conflicts: src/core/mem_map.h src/core/mem_map_funcs.cpp
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- Dec 02, 2014
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purpasmart96 authored
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- Dec 01, 2014
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Rohit Nirmal authored
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bunnei authored
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bunnei authored
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Subv authored
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- Nov 30, 2014
- Nov 29, 2014
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Emmanuel Gil Peyrot authored
It will print a message to know what happened in case something went wrong in a GLFW call. Also replace every printf() in the glfw emu-window by ERROR_LOG().
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Yuri Kunde Schlesner authored
Seems (probably just placebo/wishful thinking) to make it slightly faster. Also reduces memory usage and makes shutdown when debugging from MSVC fast.
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Lioncash authored
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- Nov 27, 2014
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vaguilar authored
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- Nov 26, 2014
- Nov 25, 2014
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Emmanuel Gil Peyrot authored
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- Nov 24, 2014