- Apr 09, 2019
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bunnei authored
gl_backend: Align Pixel Storage
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bunnei authored
Correct LOP_IMM encoding
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Hexagon12 authored
kernel/process: Set page table when page table resizes occur.
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Lioncash authored
We need to ensure dynarmic gets a valid pointer if the page table is resized (the relevant pointers would be invalidated in this scenario). In this scenario, the page table can be resized depending on what kind of address space is specified within the NPDM metadata (if it's present).
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- Apr 08, 2019
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Fernando Sahmkow authored
This commit makes sure GL reads on the correct pack size for the respective texture buffer.
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Fernando Sahmkow authored
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- Apr 07, 2019
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bunnei authored
shader_cache: Permit a Null Shader in case of a bad host_ptr.
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bunnei authored
maxwell_3d: Reduce severity of ProcessSyncPoint
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bunnei authored
Port citra-emu/citra#4718: "fix clang-format target when using a path with spaces on windows"
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bunnei authored
shader_ir: Implement AOFFI for TEX and TLD4
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bunnei authored
core/memory: Minor simplifications to page table management
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bunnei authored
gl_state: Rework to enable individual applies
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bunnei authored
gl_shader_disk_cache: Use Zstandard for compression
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bunnei authored
kernel/{server_port, server_session}: Return pairs instead of tuples from pair creation functions
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bunnei authored
core/memory: Remove unused enum constants
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bunnei authored
memory_manager: Improved implementation of read/write/copy block.
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Fernando Sahmkow authored
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Lioncash authored
These are holdovers from Citra and can be removed.
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Lioncash authored
Now that nothing actually touches the internal page table aside from the memory subsystem itself, we can remove the accessor to it.
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Lioncash authored
Given the page table will always be guaranteed to be that of whatever the current process is, we no longer need to keep this around.
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Lioncash authored
Centralizes the page table switching to one spot, rather than making calling code deal with it everywhere.
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khang06 authored
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- Apr 06, 2019
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Lioncash authored
Keeps the return type consistent with the function name. While we're at it, we can also reduce the amount of boilerplate involved with handling these by using structured bindings.
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Lioncash authored
Returns the same type that the function name describes.
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ReinUsesLisp authored
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bunnei authored
Implement SyncPoint Register in the GPU.
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bunnei authored
kernel/server_session: Provide a GetName() override
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bunnei authored
common/multi_level_queue: Silence truncation warnings
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bunnei authored
Port citra-emu/citra#4651: "gdbstub: Fix some bugs in IsMemoryBreak() and ServeBreak. Add workaround to let watchpoints break into GDB."
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bunnei authored
video_core/engines: Remove unnecessary inclusions where applicable
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bunnei authored
- Fixes graphical issues with Chocobo's Mystery Dungeon EVERY BUDDY! - Fixes a crash with Mario Tennis Aces
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bunnei authored
video_core/memory_manager: Mark a few member functions with the const qualifier
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bunnei authored
file_sys/fsmitm_romfsbuild: Utilize a string_view in romfs_calc_path_hash
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bunnei authored
core: Add missing override specifiers where applicable
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bunnei authored
video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
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bunnei authored
file_sys/nca_metadata: Remove unnecessary comparison operators for TitleType
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bunnei authored
service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
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bunnei authored
gl_shader_decompiler: Return early when an operation is invalid
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bunnei authored
file_sys/program_metadata: Remove obsolete TODOs
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bunnei authored
gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
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