1. 14 Jul, 2018 1 commit
    • Subv's avatar
      GPU: Always enable the depth write when clearing the depth buffer. · b37354cc
      Subv authored
      The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
      b37354cc
  2. 13 Jul, 2018 11 commits
  3. 12 Jul, 2018 14 commits
  4. 11 Jul, 2018 2 commits
  5. 10 Jul, 2018 7 commits
  6. 09 Jul, 2018 2 commits
  7. 08 Jul, 2018 3 commits