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Merge pull request #657 from bunnei/dual-vs
gl_shader_gen: Implement dual vertex shader mode.
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- src/video_core/engines/maxwell_3d.cpp 0 additions, 21 deletionssrc/video_core/engines/maxwell_3d.cpp
- src/video_core/engines/maxwell_3d.h 8 additions, 3 deletionssrc/video_core/engines/maxwell_3d.h
- src/video_core/renderer_opengl/gl_rasterizer.cpp 35 additions, 20 deletionssrc/video_core/renderer_opengl/gl_rasterizer.cpp
- src/video_core/renderer_opengl/gl_shader_decompiler.cpp 39 additions, 32 deletionssrc/video_core/renderer_opengl/gl_shader_decompiler.cpp
- src/video_core/renderer_opengl/gl_shader_decompiler.h 2 additions, 1 deletionsrc/video_core/renderer_opengl/gl_shader_decompiler.h
- src/video_core/renderer_opengl/gl_shader_gen.cpp 35 additions, 9 deletionssrc/video_core/renderer_opengl/gl_shader_gen.cpp
- src/video_core/renderer_opengl/gl_shader_gen.h 30 additions, 3 deletionssrc/video_core/renderer_opengl/gl_shader_gen.h
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