- Jan 22, 2015
- Jan 21, 2015
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bunnei authored
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- Jan 09, 2015
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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- Jan 04, 2015
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Subv authored
This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
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- Dec 28, 2014
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Yuri Kunde Schlesner authored
This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive.
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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- Dec 21, 2014
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purpasmart96 authored
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- Dec 07, 2014
- Dec 06, 2014
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Subv authored
Also resume only the next immediate thread waiting for the mutex when it is released, instead of resuming them all.
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- Nov 26, 2014
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bunnei authored
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- Nov 24, 2014
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
All service calls in the CTR OS return result codes indicating the success or failure of the call. Previous to this commit, Citra's HLE emulation of services and the kernel universally either ignored errors or returned dummy -1 error codes. This commit makes an initial effort to provide an infrastructure for error reporting and propagation which can be use going forward to make HLE calls accurately return errors as the original system. A few parts of the code have been updated to use the new system where applicable. One part of this effort is the definition of the `ResultCode` type, which provides facilities for constructing and parsing error codes in the structured format used by the CTR. The `ResultVal` type builds on `ResultCode` by providing a container for values returned by function that can report errors. It enforces that correct error checking will be done on function returns by preventing the use of the return value if the function returned an error code. Currently this change is mostly internal since errors are still suppressed on the ARM<->HLE border, as a temporary compatibility hack. As functionality is implemented and tested this hack can be eventually removed.
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- Nov 19, 2014
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Emmanuel Gil Peyrot authored
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- Oct 26, 2014
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Yuri Kunde Schlesner authored
This was automated using `clang-modernize`.
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- Aug 18, 2014
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Lioncash authored
Most functions already operate on std::strings. This also removes the need to manually null terminate thread names.
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- Aug 06, 2014
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bunnei authored
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- Jun 13, 2014
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
- SVC: Added ExitThread support - SVC: Added SignalEvent support - Thread: Added WAITTYPE_EVENT for waiting threads for event signals - Thread: Added support for blocking on other threads to finish (e.g. Thread::Join) - Thread: Added debug function for printing current threads ready for execution - Thread: Removed hack/broken thread ready state code from Kernel::Reschedule - Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization - Event: Added support for blocking threads on event signalling Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
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- Jun 03, 2014
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bunnei authored
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- May 30, 2014
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bunnei authored
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- May 28, 2014
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bunnei authored
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- May 27, 2014
- May 22, 2014
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bunnei authored
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- May 21, 2014