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  1. May 09, 2015
  2. May 07, 2015
  3. May 01, 2015
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  9. Jan 09, 2015
  10. Dec 28, 2014
  11. Dec 21, 2014
  12. Dec 20, 2014
  13. Dec 18, 2014
    • Subv's avatar
      Filesystem/Archives: Implemented the SaveData archive · ea9ce0fb
      Subv authored
      The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
      
      Got rid of the code duplication in File and Directory
      
      Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
      
      FS_U: Use the correct error code when a file wasn't found
      ea9ce0fb
  14. Dec 15, 2014
  15. Dec 13, 2014
  16. Dec 04, 2014
  17. Nov 24, 2014
    • Yuri Kunde Schlesner's avatar
      HLE: Revamp error handling throrough the HLE code · c2588403
      Yuri Kunde Schlesner authored
      All service calls in the CTR OS return result codes indicating the
      success or failure of the call. Previous to this commit, Citra's HLE
      emulation of services and the kernel universally either ignored errors
      or returned dummy -1 error codes.
      
      This commit makes an initial effort to provide an infrastructure for
      error reporting and propagation which can be use going forward to make
      HLE calls accurately return errors as the original system. A few parts
      of the code have been updated to use the new system where applicable.
      
      One part of this effort is the definition of the `ResultCode` type,
      which provides facilities for constructing and parsing error codes in
      the structured format used by the CTR.
      
      The `ResultVal` type builds on `ResultCode` by providing a container for
      values returned by function that can report errors. It enforces that
      correct error checking will be done on function returns by preventing
      the use of the return value if the function returned an error code.
      
      Currently this change is mostly internal since errors are still
      suppressed on the ARM<->HLE border, as a temporary compatibility hack.
      As functionality is implemented and tested this hack can be eventually
      removed.
      c2588403
  18. Nov 19, 2014
  19. Nov 18, 2014
  20. Sep 17, 2014
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