- Aug 02, 2019
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Flame Sage authored
ci: Fix Azure PR Builds
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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- Jul 28, 2019
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Zach Hilman authored
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- Jul 26, 2019
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bunnei authored
Implement GPU Synchronization Mechanisms & Correct NVFlinger
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- Jul 25, 2019
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bunnei authored
video_core/control_flow: Minor changes/warning cleanup
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bunnei authored
Shader_Ir: Correct tracking to track from right to left
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bunnei authored
yuzu/main: Make error messages within OnCoreError more localization-friendly
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bunnei authored
Downgrade and suppress a series of GPU asserts and debug messages.
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- Jul 24, 2019
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bunnei authored
maxwell3d: Implement Conditional Rendering
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Zach Hilman authored
Fix README change mistake
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- Jul 22, 2019
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bunnei authored
gl_rasterizer: Implement compute shaders
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- Jul 21, 2019
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bunnei authored
Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism
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Zach Hilman authored
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- Jul 20, 2019
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Fernando Sahmkow authored
shader/half_set_predicate: Implement missing HSETP2 variants
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Flame Sage authored
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Flame Sage authored
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Flame Sage authored
azure: Fix clang-format and releases
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Zach Hilman authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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- Jul 19, 2019
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Lioncash authored
Provides operational symmetry for the respective structures.
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Lioncash authored
The return value is a u32, not an s32, so this would result in an implicit signedness conversion.
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Lioncash authored
This is the default behavior of the copy constructor, so it doesn't need to be specified. While we're at it we can make the other non-default constructor explicit.
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Lioncash authored
Results in less work being done where avoidable.
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Lioncash authored
Same thing, but potentially allows a standard library implementation to pick a more efficient codepath.
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Lioncash authored
It's what it's there for.
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Lioncash authored
Ensures that the constructor members are always initialized in the order that they're declared in.
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Lioncash authored
Prevents a truncation warning from occurring with MSVC. Also the internal data structures already treat it as a size_t, so this is just a discrepancy in the interface.
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Lioncash authored
Previously, quite a few functions were being linked with external linkage.
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Lioncash authored
Makes it explicit that the conversions here are intentional.
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- Jul 18, 2019
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bunnei authored
kernel/process: Allocate the process' TLS region during initialization
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bunnei authored
shader-ir: Minor cleanup-related changes
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Fernando Sahmkow authored
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Fernando Sahmkow authored
This adds some missing puller methods. We don't assert them as these are nop operations for us.
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Fernando Sahmkow authored
This log was just to know which games used DMA. It's no longer important.
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