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  1. Jan 04, 2015
  2. Jan 03, 2015
  3. Dec 30, 2014
    • Subv's avatar
      Archives: Implemented ExtSaveData and SharedExtSaveData · 2c89d4d5
      Subv authored
      They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
      Also redirect some APT_A functions to their APT_U equivalents.
      Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
      Implemented formatting the savegame.
      Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
      2c89d4d5
  4. Dec 21, 2014
  5. Dec 18, 2014
    • Subv's avatar
      Filesystem/Archives: Implemented the SaveData archive · ea9ce0fb
      Subv authored
      The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
      
      Got rid of the code duplication in File and Directory
      
      Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
      
      FS_U: Use the correct error code when a file wasn't found
      ea9ce0fb
  6. Dec 16, 2014
  7. Dec 04, 2014
  8. Nov 24, 2014
    • archshift's avatar
      Implemented RenameDirectory in FS:USER · e5ff01c2
      archshift authored
      e5ff01c2
    • archshift's avatar
      Implemented RenameFile in FS:USER · 45afc15a
      archshift authored
      45afc15a
    • Yuri Kunde Schlesner's avatar
      HLE: Revamp error handling throrough the HLE code · c2588403
      Yuri Kunde Schlesner authored
      All service calls in the CTR OS return result codes indicating the
      success or failure of the call. Previous to this commit, Citra's HLE
      emulation of services and the kernel universally either ignored errors
      or returned dummy -1 error codes.
      
      This commit makes an initial effort to provide an infrastructure for
      error reporting and propagation which can be use going forward to make
      HLE calls accurately return errors as the original system. A few parts
      of the code have been updated to use the new system where applicable.
      
      One part of this effort is the definition of the `ResultCode` type,
      which provides facilities for constructing and parsing error codes in
      the structured format used by the CTR.
      
      The `ResultVal` type builds on `ResultCode` by providing a container for
      values returned by function that can report errors. It enforces that
      correct error checking will be done on function returns by preventing
      the use of the return value if the function returned an error code.
      
      Currently this change is mostly internal since errors are still
      suppressed on the ARM<->HLE border, as a temporary compatibility hack.
      As functionality is implemented and tested this hack can be eventually
      removed.
      c2588403
  9. Nov 23, 2014
  10. Nov 18, 2014
  11. Nov 02, 2014
  12. Sep 17, 2014
  13. Jul 05, 2014
  14. Jun 27, 2014
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