- Mar 09, 2015
- Mar 08, 2015
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archshift authored
Includes more opcodes to implement in the future.
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archshift authored
Build app bundles on OS X. Fixes the issue where the menubar would not appear.
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bunnei authored
default_ini.h: Put comments on their own lines
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archshift authored
Apparently inline comments is not necessarily standard in the INI format, and our parser was erroneously parsing the comments as values.
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archshift authored
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- Mar 07, 2015
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bunnei authored
Fixed EmuWindow typo (fixes OSX build)
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bunnei authored
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bunnei authored
Set framebuffer layout from EmuWindow.
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bunnei authored
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Tony Wasserka authored
GPU/Textures: Fixed ETC texture decoding.
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Subv authored
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Tony Wasserka authored
Add profiling infrastructure and widget
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- Mar 06, 2015
- Mar 05, 2015
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bunnei authored
Services: Moved the PTM and APT services to their own folder
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- Mar 04, 2015
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Subv authored
This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs. Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.
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bunnei authored
vfp: Get rid of warnings
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Lioncash authored
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bunnei authored
GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
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- Mar 03, 2015
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bunnei authored
- Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger.
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- Mar 02, 2015
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Yuri Kunde Schlesner authored
Services/AM: Stubbed TitleIDListGetTotal and GetTitleIDList.
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Subv authored
They will always return 0 titles for every media type for now. This is needed to boot Home Menu further
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bunnei authored
Services/FS: Stubbed CardSlotIsInserted to always return false
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bunnei authored
result: Make comparison operators take references
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bunnei authored
Services/PTM: Stubbed PTM_Sysm::IsLegacyPowerOff.
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Yuri Kunde Schlesner authored
MSVC 2013 (at least) doesn't use QueryPerformanceCounter to implement std::chrono::high_resolution_clock, so it has bad precision. Manually implementing our own clock type using it works around this for now.
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Yuri Kunde Schlesner authored
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- Mar 01, 2015
- Feb 28, 2015
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archshift authored
Added RGBA5551 compatibility in the rasterizer
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bunnei authored
arm_disasm: Show conditional code for BKPT instructions.
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bunnei authored
arm_disasm: Remove unused variable
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archshift authored
This allows Virtual Console games to display properly.
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Lioncash authored
Changed cond_to_str to take a uint32, since unsigned numbers are only ever passed to it, and this can be a source of warnings for some compilers (also indexing an array without bounds checking a signed number is kind of iffy).
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Lioncash authored
Also declared an array as static, as it's only used in this translation unit.
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Lioncash authored
It's unnecessary to make copies for simple comparisons like this.
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- Feb 27, 2015
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bunnei authored
GPU: Implemented bits 3 and 1 from the display transfer flags.
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Subv authored
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA. Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
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