- Dec 28, 2018
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Zach Hilman authored
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- Dec 18, 2018
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zhupengfei authored
Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
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- Dec 03, 2018
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Zach Hilman authored
Responsible for selecting a profile and firing callback upon completion.
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- Nov 19, 2018
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Zach Hilman authored
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- Nov 18, 2018
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Zach Hilman authored
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Zach Hilman authored
a
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
Allows the game to verify and send a message to the frontend.
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Zach Hilman authored
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Zach Hilman authored
Allows using Qt provider over default.
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Zach Hilman authored
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
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- Aug 14, 2018
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Lioncash authored
Previously we weren't always initializing all members of the struct. Prevents potentially wonky behavior from occurring.
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- Aug 12, 2018
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Lioncash authored
Gets the class out of the global namespace.
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- Jul 03, 2018
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James Rowe authored
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- Apr 26, 2018
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Lioncash authored
LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from interface changes, as it will require removing a parameter from the relevant function in the VMManager class.
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- Jan 13, 2018
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bunnei authored
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- Jan 12, 2018
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bunnei authored
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- Jan 11, 2018
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bunnei authored
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- Oct 10, 2017
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bunnei authored
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- Aug 25, 2017
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ThaMighty90 authored
* added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking
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- Aug 24, 2017
- Aug 11, 2017
- May 28, 2017
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Yuri Kunde Schlesner authored
video_core didn't even properly use them, and they were the source of many otherwise-unnecessary dependencies from core to video_core.
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- May 27, 2017
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Yuri Kunde Schlesner authored
This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS.
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- Mar 01, 2017
- Feb 27, 2017
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Mat M authored
Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues.
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Yuri Kunde Schlesner authored
More ergonomic to use and will be required for upcoming changes.
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Yuri Kunde Schlesner authored
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- Feb 23, 2017
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SonofUgly authored
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- Feb 11, 2017
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Weiyi Wang authored
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- Jan 29, 2017
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Kloen authored
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- Jan 11, 2017
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wwylele authored
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- Dec 29, 2016
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wwylele authored
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