- Nov 03, 2019
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FearlessTobi authored
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
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- Oct 31, 2019
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Rodrigo Locatti authored
shader_ir: Fix regression on TLD4
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Fernando Sahmkow authored
Originally on the last commit I thought TLD4 acted the same as TLD4S and didn't have a mask. It actually does have a component mask. This commit corrects that.
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- Oct 30, 2019
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Rodrigo Locatti authored
shader_ir: Fix TLD4 and add bindless variant
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Fernando Sahmkow authored
This commit fixes an issue where not all 4 results of tld4 were being written, the color component was defaulted to red, among other things. It also implements the bindless variant.
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Rodrigo Locatti authored
kernel/scheduler: Minor changes
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bunnei authored
gl_state: Miscellaneous clean up
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bunnei authored
rasterizer_accelerated: Add intermediary for GPU rasterizers
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bunnei authored
savedata_factory: Automatically create certain savedata
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Rodrigo Locatti authored
Co-Authored-By:
Mat M. <mathew1800@gmail.com>
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ReinUsesLisp authored
This requires removing constness from some methods, but for consistency it's removed in all methods.
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ReinUsesLisp authored
OpenGL has defaults values we can trust. Remove these.
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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- Oct 29, 2019
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Rodrigo Locatti authored
maxwell_3d: Remove unused entries
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- Oct 28, 2019
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Rodrigo Locatti authored
externals: Track upstream opus
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Rodrigo Locatti authored
video_core: Implement texture format E5B9G9R9_SHAREDEXP.
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Lioncash authored
This is only compared against, so it can be made const.
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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Lioncash authored
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Lioncash authored
Reduces the overall amount of code.
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Lioncash authored
Adjusts the formatting of a few of the comments an ensures they get recognized as proper Doxygen comments.
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- Oct 27, 2019
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David authored
Kernel: Implement a New Thread Scheduler V2
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Fernando Sahmkow authored
This commit implements the E5B9G9R9 Texture format into the general system and OpenGL backend.
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bunnei authored
maxwell_3d: Silence implicit conversion warnings
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ReinUsesLisp authored
While we are at it, unify types for dirty reg pointers.
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bunnei authored
astc: Silence implicit conversion warnings
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ReinUsesLisp authored
Add an intermediary class that implements common functions across GPU accelerated rasterizers. This avoids code repetition on different backends.
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ReinUsesLisp authored
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- Oct 26, 2019
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Rodrigo Locatti authored
Implement Fast BRX, fix TXQ and addapt the Shader Cache for it
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Fernando Sahmkow authored
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Rodrigo Locatti authored
shader_ir: Use std::array with std::pair instead of std::unordered_map
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- Oct 25, 2019
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Rodrigo Locatti authored
Shader_Ir: Fix TLD4S from using a component mask.
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Fernando Sahmkow authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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