- Jan 24, 2020
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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bunnei authored
Shader_IR: Implement TXD Array.
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bunnei authored
loader: provide default arguments (zero byte) to NSOs
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bunnei authored
Port citra-emu/citra#4049: "Input: UDP Client to provide motion and touch controls"
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- Jan 23, 2020
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FearlessTobi authored
This should hopefully fix compilation errors.
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FearlessTobi authored
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FearlessTobi authored
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fearlessTobi authored
An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra. Co-Authored-By:
jroweboy <jroweboy@gmail.com>
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bunnei authored
service: time: Implement ToPosixTimeWithMyRule.
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Fernando Sahmkow authored
gl_shader_cache: Disable fastmath on Nvidia
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bunnei authored
- Used by Pokemon Mystery Dungeon.
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Michael Scire authored
Certain newer unity games (Terraria, Pokemon Mystery Dungeon) require that the argument region be populated. Failure to do so results in an integer underflow in argument count, and eventually an unmapped read at 0x800000000. Providing this default fixes this. Note that the behavior of official software is as yet unverified, arguments-wise.
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bunnei authored
Port citra-emu/citra#5037: "CMake: Create thin archives on Linux"
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- Jan 22, 2020
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Zach Hilman authored
GUI: fix minor issues with dark themes + rename and reorder themes
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Bartosz Kaszubowski authored
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Bartosz Kaszubowski authored
GUI: rename and reorder themes
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- Jan 21, 2020
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ReinUsesLisp authored
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Fernando Sahmkow authored
vk_blit_screen: Initial implementation
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- Jan 20, 2020
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ReinUsesLisp authored
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bunnei authored
time: Fix month off-by-one error.
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bunnei authored
- Fixes timestamp in ZLA and Astral Chain saves.
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bunnei authored
yuzu_qt: config: Move audio to its own tab.
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Bartosz Kaszubowski authored
GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options (#3309) * GUI/gamelist: add "None" as an option for second row and remove duplicated row options * fix clang-format warnings
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bunnei authored
vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V
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bunnei authored
vk_graphics_pipeline: Set front facing properly
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bunnei authored
- We have some important audio settings, makes them more discoverable.
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bunnei authored
service: time: Rewrite implementation of glue services.
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ReinUsesLisp authored
This abstraction takes care of presenting accelerated and non-accelerated or "framebuffer" images to the Vulkan swapchain.
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- Jan 19, 2020
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bunnei authored
vk_rasterizer: Implement Vulkan's rasterizer
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Bartosz Kaszubowski authored
GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options (#3309) * GUI/gamelist: add "None" as an option for second row and remove duplicated row options * fix clang-format warnings
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Bartosz Kaszubowski authored
GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options (#3309) * GUI/gamelist: add "None" as an option for second row and remove duplicated row options * fix clang-format warnings
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Bartosz Kaszubowski authored
GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options (#3309) * GUI/gamelist: add "None" as an option for second row and remove duplicated row options * fix clang-format warnings
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ReinUsesLisp authored
Also updates sirit to include atomic instructions.
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Léo Lam authored
This significantly reduces unnecessary disk writes and space usage when building Citra. libcore.a is now only ~1MB rather than several hundred megabytes.
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- Jan 18, 2020
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Fernando Sahmkow authored
gl_shader_decompiler: Fix decompilation of condition codes
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bunnei authored
gl_state: Use bool instead of GLboolean
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ReinUsesLisp authored
This fixes template resolution considering GLboolean an integer instead of a bool.
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ReinUsesLisp authored
Front face was being forced to a certain value when cull face is disabled. Set a default value on initialization and drop the forcefully set front facing value with culling disabled.
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