- Aug 08, 2018
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bunnei authored
hle: Remove unused romfs.cpp/.h
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bunnei authored
acc: Add missing function table entries for GetUserCount
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Mat M authored
hid: fix IsSixAxisSensorAtRest() response
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mailwl authored
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Lioncash authored
Given this is stubbed within the common module in 5ac7b84, it should be added to the other relevant tables as well.
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bunnei authored
- Used by Pokken Tournament DX.
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bunnei authored
file_util: Avoid sign-conversions in WriteArray() and ReadArray()
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- Aug 07, 2018
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Lioncash authored
These files are no longer used, so we can get rid of them.
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bunnei authored
externals/mbedtls: Update to mbedtls v2.12.0
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Zach Hilman authored
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bunnei authored
Lowered down the logging for command processor methods
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Hexagon12 authored
* Changed the sRGB pixel format return * Add a message about SRGBA -> RGBA conversion
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bunnei authored
content_archive: Add support for titlekey cryptography
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bunnei authored
nvflinger: Correct typo in name of composition event
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bunnei authored
services/hid: Add ActivateNpadWithRevision() to the hid function info array
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bunnei authored
service/apm: Add the apm:sys service
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bunnei authored
qt/hotkey: Get rid of global hotkey map instance
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bunnei authored
CMakeLists: Make mbedtls and cubeb not install headers and libraries
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bunnei authored
nvflinger: Use std::string_view in OpenDisplay()
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bunnei authored
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
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bunnei authored
Make building cubeb optional
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bunnei authored
nvdrv: Get rid of indirect inclusions
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Lioncash authored
Prevents compiler warnings.
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Hexagon12 authored
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bunnei authored
service: Add usb services
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bunnei authored
client_port: Make all data members private
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bunnei authored
externals: Update glad to 0.1.26
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bunnei authored
loader: Fix scope error in DeconstructedRomDirectory
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Zach Hilman authored
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Lioncash authored
Adds the basic skeleton of the apm:sys service based off the information on Switch Brew.
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Lioncash authored
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Lioncash authored
The only reason this wasn't a compilation error is because we use little-endian systems.
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Lioncash authored
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Lioncash authored
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Lioncash authored
We don't need to use a std::string here, given all that's done is comparing the character sequence against another. This allows passing regular const char* without needing to heap allocate.
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KAMiKAZOW authored
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Lioncash authored
Updated based off the information on Switch Brew.
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Lioncash authored
Updates the ID of these based off the information on Switch Brew.
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Lioncash authored
Adds basic skeleton for the usb services based off the information provided by Switch Brew.
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Lioncash authored
Instead, we make a proper registry class and house it within the main window, then pass it to whatever needs access to the loaded hotkeys. This way, we avoid a global variable, and don't need to initialize a std::map instance before the program can do anything.
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