- Jul 05, 2019
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Fernando Sahmkow authored
Async GPU: Always invalidate synced.
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- Jun 05, 2019
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Lioncash authored
Makes the interface more type-safe and consistent in terms of return values.
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- May 14, 2019
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Lioncash authored
With C++17's deduction guides, the type doesn't need to be explicitly specified within locking primitives anymore.
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- May 09, 2019
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Lioncash authored
Instead of retrieving the data from the std::variant instance, we can just check if the variant contains that type of data. This is essentially the same behavior, only it returns a bool indicating whether or not the type in the variant is currently active, instead of actually retrieving the data.
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- Apr 12, 2019
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Lioncash authored
Like with CPU emulation, we generally don't want to fire off the threads immediately after the relevant classes are initialized, we want to do this after all necessary data is done loading first. This splits the thread creation into its own interface member function to allow controlling when these threads in particular get created.
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- Apr 05, 2019
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- Apr 02, 2019
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bunnei authored
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- Mar 27, 2019
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Lioncash authored
The pusher instance is only ever used in the constructor of the ThreadManager for creating the thread that the ThreadManager instance contains. Aside from that, the member is unused, so it can be removed.
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- Mar 15, 2019
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bunnei authored
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- Mar 07, 2019