- Dec 27, 2018
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Zach Hilman authored
Serves no actual purpose in this instance besides making NACP's copy assignment deleted, which is not intended behavior.
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- Oct 29, 2018
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Zach Hilman authored
Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
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- Oct 14, 2018
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Zach Hilman authored
Falls back to title ID + 0x1000, which is what HOS does.
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- Sep 19, 2018
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Lioncash authored
Several classes have a lot of non-trivial members within them, or don't but likely should have the destructor defaulted in the cpp file for future-proofing/being more friendly to forward declarations. Leaving the destructor unspecified allows the compiler to inline the destruction code all over the place, which is generally undesirable from a code bloat perspective.
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Lioncash authored
This was used in two different translation units (deconstructed_rom_directory and patch_manager). This means we'd be pointlessly duplicating the whole array twice due to it being defined within the header.
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- Sep 04, 2018
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Zach Hilman authored
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Lioncash authored
Cuts down on include dependencies, resulting in less files that need to be rebuilt when certain things are changed.
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- Aug 12, 2018
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Zach Hilman authored
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- Aug 07, 2018
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Zach Hilman authored
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Zach Hilman authored
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- Jul 23, 2018
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Zach Hilman authored
Cleanup Review fixes
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