- Mar 09, 2015
- Feb 28, 2015
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archshift authored
This allows Virtual Console games to display properly.
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- Feb 27, 2015
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Subv authored
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA. Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
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- Feb 20, 2015
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archshift authored
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- Feb 18, 2015
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Tony Wasserka authored
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- Feb 15, 2015
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Emmanuel Gil Peyrot authored
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- Jan 14, 2015
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Yuri Kunde Schlesner authored
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- Dec 31, 2014
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Tony Wasserka authored
It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all. However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
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- Dec 29, 2014
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bunnei authored
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- Dec 21, 2014
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purpasmart96 authored
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- Dec 10, 2014
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bunnei authored
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- Oct 28, 2014
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archshift authored
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- Oct 12, 2014
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Yuri Kunde Schlesner authored
This name better represents what the enum does, and is less overloaded in the context. (The whole register the enum is part of is also called 'format'.)
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- Oct 08, 2014
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Lioncash authored
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- Aug 25, 2014
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Tony Wasserka authored
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- Aug 12, 2014
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Tony Wasserka authored
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
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Tony Wasserka authored
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use.
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- Jul 22, 2014
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Tony Wasserka authored
Templates shouldn't be marked as inline if they aren't defined in the header.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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- Jun 12, 2014
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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- May 29, 2014
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bunnei authored
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- Apr 27, 2014
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bunnei authored
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- Apr 26, 2014
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bunnei authored
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- Apr 18, 2014
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bunnei authored
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- Apr 09, 2014
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bunnei authored
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- Apr 08, 2014
- Apr 05, 2014