- Sep 21, 2019
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Zach Hilman authored
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Zach Hilman authored
Creates a default save data for the application given a user ID.
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
Prevents a crash if the filename is less than 9 characters long.
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
Matches hardware behavior and eliminates some nasty behavior we were doing that wasn't hw-accurate at all.
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Zach Hilman authored
If title ID is 0, there are no add ons, prevents wasting time looking for them.
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Zach Hilman authored
Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
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Zach Hilman authored
Needed to use the RegisteredCache/PlaceholderCache on gamecards.
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Zach Hilman authored
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Zach Hilman authored
Fixes a bug where homebrew that has a title ID with the update bit set can cause issues with the PatchManager
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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David authored
Port citra-emu/citra#4944: "Added Host CPU and OS to log"
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pbarilla authored
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David authored
Port citra-emu/citra#4882: "Add frametime logging for tracking performance over time"
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David authored
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
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David authored
nsp: Fix various errors with loading and processing of extracted NSPs
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David authored
configure_input: Uncheck "Joycons Docked" when "Use Docked Mode" is checked
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David authored
maxwell_to_gl: Fix mipmap filtering
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David authored
Mark KickOffPb & SubmitGPFIFO as trace
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David authored
Mark DrawArrays as LOG_TRACE
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David Marcec authored
There's no reason to clog logs with DrawArray.
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David Marcec authored
These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
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- Sep 20, 2019
- Sep 19, 2019
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Fernando Sahmkow authored
This commit avoids Invalidating and Flushing the GPU if the page is not marked as a RasterizerCache Page.
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- Sep 18, 2019
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bunnei authored
shader_ir: Implement shared memory
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- Sep 17, 2019
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ReinUsesLisp authored
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ReinUsesLisp authored
OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter> but we were using them in the opposite way.
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Morph authored
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- Sep 15, 2019
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Fernando Sahmkow authored
renderer_opengl: Fix sRGB blits
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Fernando Sahmkow authored
Revert "Revert #2466" and stub FirmwareCall 4
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