There was an error fetching the commit references. Please try again later.
Merge pull request #2855 from ReinUsesLisp/shfl
shader_ir/warp: Implement SHFL for Nvidia devices
Showing
- src/video_core/engines/shader_bytecode.h 18 additions, 0 deletionssrc/video_core/engines/shader_bytecode.h
- src/video_core/renderer_opengl/gl_shader_cache.cpp 2 additions, 1 deletionsrc/video_core/renderer_opengl/gl_shader_cache.cpp
- src/video_core/renderer_opengl/gl_shader_decompiler.cpp 55 additions, 8 deletionssrc/video_core/renderer_opengl/gl_shader_decompiler.cpp
- src/video_core/renderer_vulkan/vk_shader_decompiler.cpp 50 additions, 0 deletionssrc/video_core/renderer_vulkan/vk_shader_decompiler.cpp
- src/video_core/shader/decode/warp.cpp 47 additions, 0 deletionssrc/video_core/shader/decode/warp.cpp
- src/video_core/shader/node.h 10 additions, 0 deletionssrc/video_core/shader/node.h
Loading
Please register or sign in to comment