- Feb 28, 2019
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Fernando Sahmkow authored
rasterizer_cache: Expose FlushObject to Child classes and allow redefining of Register and Unregister
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bunnei authored
maxwell_3d: Use std::bitset to manage dirty flags
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- Feb 27, 2019
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Annomatg authored
- Memory::MapPages total samplecount was reduced from 4.6% to 1.06%. - From main menu into the game from 1.03% to 0.35%
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bunnei authored
audio_core/cubeb_sink: Ensure COM is initialized on Windows prior to calling cubeb_init
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Lioncash authored
cubeb now requires that COM explicitly be initialized on the thread prior to calling cubeb_init.
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bunnei authored
audio_core/audio_renderer: Provide names for some parameters of AudioRendererParameter
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bunnei authored
core/frontend/emu_window: Make ClipToTouchScreen a const member function
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bunnei authored
kernel/handle_table: Allow process capabilities to limit the handle table size
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bunnei authored
externals: Update cubeb to the master version
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bunnei authored
common: Move Quaternion, Rectangle, Vec2, Vec3, and Vec4 into the Common namespace
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bunnei authored
gl_shader_disk_cache: Remove #pragma once from cpp file
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Lioncash authored
This is only necessary in headers. Silences a warning with clang.
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Lioncash authored
This member function doesn't modify instance state, so it can have the const specifier applied to it.
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Lioncash authored
Provides names for previously unknown entries (aside from the two u8 that appear to be padding bytes, and a single word that also appears to be reserved or padding). This will be useful in subsequent changes when unstubbing behavior related to the audio renderer services.
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Lioncash authored
These types are within the common library, so they should be within the Common namespace.
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Lioncash authored
Keeps the audio library we use up to date.
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Lioncash authored
These types are within the common library, so they should be using the Common namespace.
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Lioncash authored
Quaternion is within the common library, so it should be using the Common namespace.
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- Feb 26, 2019
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bunnei authored
renderer_opengl: Update pixel format tracking
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ReinUsesLisp authored
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ReinUsesLisp authored
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- Feb 25, 2019
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bunnei authored
file_sys/vfs_vector: Fix ignored offset on Write
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bunnei authored
service/vi: Update IManagerDisplayService's function table
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bunnei authored
audio_core: Resolve compilation warnings
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bunnei authored
shader/track: Resolve variable shadowing warnings
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Lioncash authored
Makes immutable state explicit.
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Lioncash authored
The kernel allows restricting the total size of the handle table through the process capability descriptors. Until now, this functionality wasn't hooked up. With this, the process handle tables become properly restricted. In the case of metadata-less executables, the handle table will assume the maximum size is requested, preserving the behavior that existed before these changes.
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Lioncash authored
Directly initializes members where applicable.
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Lioncash authored
Avoids implicit truncation warnings from u32 -> u16 (the truncation is desirable behavior here).
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Lioncash authored
Ensures that all member variables are initialized in a deterministic manner across the board.
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Lioncash authored
CubebSinkStream inherits from a base class with a virtual destructor, so override can be appended to CubebSinkStream's destructor.
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Lioncash authored
The name of the parameter was shadowing the member variable of the same name. Instead, alter the name of the parameter to prevent said shadowing.
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Lioncash authored
The assignments here were performing an implicit truncation from int to s16. Make it explicit that this is desired behavior.
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Lioncash authored
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Lioncash authored
Amends it to add the 7.0.0+ CreateStrayLayer function.
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bunnei authored
shader_decompiler: Improve Accuracy of Attribute Interpolation.
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bunnei authored
rasterizer_cache_gl: Only do fast layered copy on the same format.
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bunnei authored
Port citra-emu/citra#4655: "Remove GCC version checks"
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bunnei authored
service/vi: Convert Display and Layer structs into classes
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- Feb 24, 2019
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Frederic L authored
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