- Jul 26, 2018
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bunnei authored
service/sockets: Add missing socket services
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bunnei authored
video_core/memory_manager: Avoid repeated unnecessary page slot lookups
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bunnei authored
GPU: Allow using R16F as a render target format.
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Subv authored
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bunnei authored
service/lm: Minor changes
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bunnei authored
Implement R16_G16
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Lioncash authored
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Lioncash authored
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Sebastian Valle authored
service: Add ldr services
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Sebastian Valle authored
service: Add erpt and eupld services
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Sebastian Valle authored
service/nifm: Deduplicate interface code
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Lioncash authored
Adds the skeleton for the ldr-related services based off the information provided on Switch Brew.
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Lioncash authored
This isn't used directly outside of this translation unit, so we can hide it from external use.
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Lioncash authored
Amends these to match the information on Switch Brew.
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Lioncash authored
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Lioncash authored
Adds the skeleton for the eupld services based off information on Switch Brew.
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Lioncash authored
Adds the basic skeleton of the erpt service based off information on Switch Brew.
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bunnei authored
service/nvdrv: Minor changes
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bunnei authored
service: Add pm services
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Unknown authored
correct trailing white spaces Delete tabs correct placement Add RG16F & RG16UI & RG16I & RG16S PixelFormats Return correct data according to changes done previously correct PixelFormat declaration correct coding style error correct coding style error part 2 correct RG16S Declaration error correct alignment
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- Jul 25, 2018
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Mat M authored
service: Add the es service
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Mat M authored
wait_tree: Add missing switch case for WaitTreeThread::GetText()
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bunnei authored
GPU: Use the right texture format for sRGBA framebuffers.
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Lioncash authored
Avoids copies from being made, since the string is only ever used for lookup, the data is never transfered anywhere. Ideally, we'd use a std::string_view here, but devices is a std::unordered_map, not a std::map, so we can't use heterogenous lookup here.
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Lioncash authored
Avoids unnecessary reference count increments and decrements. In one case, we don't need to make a shared_ptr copy at all, just to call a member function.
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Lioncash authored
Rather than having the same code for each nifm service variant, we can centralize it on one class and get rid of a bit of extra code.
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Lioncash authored
Adds the skeleton for the process management services based off information on Switch Brew.
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Lioncash authored
We were missing the enum entry for WaitIPC
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Lioncash authored
Adds the skeleton for the ETicket service based off the information on Switch Brew
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Mat M authored
time: Add the time:a service
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Mat M authored
svc: Log parameters in SetMemoryAttribute()
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Lioncash authored
Given we already have time:s and time:u, we should also have time:a
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bunnei authored
core_timing: Split off utility functions into core_timing_util
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bunnei authored
wait_tree: Silence warning about all code paths not returning a value
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bunnei authored
set_sys: Implement SetColorSetId()
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bunnei authored
GPU: Allow the use of Z24S8 as a texture format.
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Subv authored
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Subv authored
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bunnei authored
GPU: Implemented the Z32_S8_X24 depth buffer format.
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bunnei authored
GPU: Allow using Z32 as a texture format.
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