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  1. Aug 25, 2017
    • ThaMighty90's avatar
      SidebySide Layout (#2859) · 3cdf854e
      ThaMighty90 authored
      * added a SidebySide Layout
      
      * Reworked, so both screen have the same height and cleaned up screen translates.
      
      * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp
      
      * delete the x64 files
      
      * deleted ui_configure_graphics.h
      
      * added Option for the Layout in the xml
      
      * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables
      
      * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down
      
      * reworked intends :). changed function description for SideFrameLayout
      
      * some description reworking
      3cdf854e
  2. Aug 11, 2017
  3. Jul 10, 2017
  4. Mar 01, 2017
  5. Feb 23, 2017
  6. Jan 26, 2017
    • Kloen Lansfiel's avatar
      SDL: Select audio device (#2403) · f8523699
      Kloen Lansfiel authored
      * Initial Commit
      
      Added Device logic to Sinks
      Started on UI for selecting devices
      
      Removed redundant import
      
      * Audio Core: Complete Device Switching
      
      Complete the device switching implementation by allowing the output
      device to be loaded, changed and saved through the configurations menu.
      
      Worked with the Sink abstraction and tuned the "Device Selection"
      configuration so that the Device List is automatically populated when
      the Sink is changed.
      This hopefully addresses the concerns and recommendations mentioned in
      the comments of the PR.
      
      * Clean original implementation.
      
      * Refactor GetSinkDetails
      f8523699
  7. Jan 11, 2017
  8. Jan 07, 2017
  9. Dec 07, 2016
  10. Dec 06, 2016
  11. Nov 27, 2016
  12. Nov 05, 2016
  13. Sep 21, 2016
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  15. Sep 15, 2016
  16. Aug 31, 2016
  17. Aug 30, 2016
  18. May 24, 2016
  19. May 15, 2016
  20. Apr 30, 2016
  21. Apr 21, 2016
  22. Apr 20, 2016
  23. Apr 11, 2016
  24. Oct 04, 2015
  25. Sep 20, 2015
  26. Sep 16, 2015
  27. Aug 15, 2015
  28. Jul 28, 2015
  29. May 29, 2015
    • Yuri Kunde Schlesner's avatar
      Remove gpu_refresh_rate configuration option · d65b42a6
      Yuri Kunde Schlesner authored
      Changing it makes emulation inherently inaccurate. It also had a wrong
      default value (30, whereas the real system has a refresh rate of 60 Hz)
      which, even if changed, would continue to be used unless people manually
      removed it from their config files.
      d65b42a6
  30. May 22, 2015
  31. Apr 03, 2015
  32. Feb 22, 2015
  33. Feb 08, 2015
  34. Feb 01, 2015
  35. Dec 29, 2014
  36. Dec 21, 2014
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