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  1. Jan 03, 2015
  2. Dec 30, 2014
    • Subv's avatar
      Archives: Implemented ExtSaveData and SharedExtSaveData · 2c89d4d5
      Subv authored
      They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
      Also redirect some APT_A functions to their APT_U equivalents.
      Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
      Implemented formatting the savegame.
      Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
      2c89d4d5
  3. Dec 21, 2014
  4. Dec 18, 2014
    • Subv's avatar
      SaveData: Implemented the SystemSaveData archive. · bec527fa
      Subv authored
      It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
      bec527fa
    • Subv's avatar
      Filesystem/Archives: Implemented the SaveData archive · ea9ce0fb
      Subv authored
      The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
      
      Got rid of the code duplication in File and Directory
      
      Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
      
      FS_U: Use the correct error code when a file wasn't found
      ea9ce0fb
  5. Dec 12, 2014
  6. Dec 03, 2014
  7. Nov 19, 2014
  8. Oct 07, 2014
  9. Oct 06, 2014
  10. Sep 28, 2014
  11. Sep 21, 2014
  12. Sep 17, 2014
  13. Sep 08, 2014
  14. Aug 17, 2014
  15. Apr 09, 2014
  16. Apr 08, 2014
  17. Sep 09, 2013
  18. Sep 05, 2013
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