- Dec 30, 2016
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bunnei authored
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- Dec 29, 2016
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bunnei authored
Lighting LUT Quickfix
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- Dec 27, 2016
- Dec 26, 2016
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bunnei authored
Core: reset cpu_core in Shutdown to make IsPoweredOn work properly
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- Dec 25, 2016
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Jannik Vogel authored
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Jannik Vogel authored
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- Dec 24, 2016
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wwylele authored
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- Dec 23, 2016
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bunnei authored
core: Move emu_window and key_map into core
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Yuri Kunde Schlesner authored
file_util: fix missing sysdata path
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wwylele authored
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MerryMage authored
* Removes circular dependences (common should not depend on core)
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bunnei authored
Service/NWM: add nwm services
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- Dec 22, 2016
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mailwl authored
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bunnei authored
arm_dynarmic: Provide MemoryReadCode callback
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bunnei authored
Core: Top-level consolidate & misc cleanup
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MerryMage authored
Change of interface in dynarmic 36082087ded632079b16d24137fdd0c450ce82ea
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bunnei authored
csnd:SND: Reformat source code
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bunnei authored
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bunnei authored
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bunnei authored
disassembler: Remove mutable specifier from breakpoints member variable
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
citra-qt: Move graphics debugging code into its own folder
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- Dec 21, 2016
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Lioncash authored
Keeps all graphics debugging stuff from cluttering up the root debugger folder
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Lioncash authored
Breakpoints has been const correct with regards to what the DisassmblerModel needs for quite a while now.
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bunnei authored
VideoCore: Make profiling scope more representative
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bunnei authored
citra-qt: Move bits of constructor behavior to named functions
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bunnei authored
Use GL_TRUE when setting color_mask
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- Dec 19, 2016
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Lioncash authored
Makes the initialization process a tad easier to grok, since the constructor isn't just a glob of random unrelated behaviors.
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Albin Bernhardsson authored
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bunnei authored
VideoCore: Inline IsPicaTracing
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- Dec 18, 2016
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bunnei authored
Fixed game_list focus issue.
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bunnei authored
Revert "Memory: Always flush whole pages from surface cache"
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bunnei authored
Code cleanup
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CaptV0rt3x authored
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